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ACLR Widow'Jizah


Panzermanathod

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One of my serious-time mechs.

 

Template: Full Detail AC Design

 

AC Name: Widow'Jizah

AC Game: Last Raven

 

Classification: Quad Leg

Core Type: Solid EO

Revision: Cripes I couldn't even tell you.

 

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*Insert Image Here*

 

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Frame:

Head | Core | Arms | Legs

H09 Spider| CR-C89E | CR-WA69MG | LF04-Lizard

3/4/0/0/3 | 4/5/0/1/0 | 0/0/0/0/0 | 0/4/2/0/4

 

Internals:

Booster | FCS | Generator | Radiator

B02-Vulture| MF04-COWRY | CR-G91| Ananda

0/0/0/10 | N/A | 0/6/4 | 4/4/2

 

Armaments:

Inside | Extension | R Back | L Back

N/A | CR-E92RM3 | WB270-Harpy2 | CR-WB91LGL

 

R Arm | L Arm | R Hanger | L Hanger

N/A | N/A | N/A | N/A

 

Optional Parts:

O01-AMINO | CR-O69ES | CR-O71EC| KISSYOH | O96-PHAGE | MARISHI | KANGI | N/A

 

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Frame Color: TOO LAZY; WILL SKIP

- Base | Aid | Opt | Det | Jnt

R: 000 | 000 | 000 | 000 | 000

G: 000 | 000 | 000 | 000 | 000

B: 000 | 000 | 000 | 000 | 000

 

Weapon Color:

R Back | L Back | R Arm | L Arm | R Hangar | L Hangar

N/A | N/A | N/A | N/A | N/A | N/A

 

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Statistics:

AP:7999

Weight: 8164

EN Supply: 3528

Stationary EN Supply: Huh?

Max Boost Speed: 359

Turning Speed: 1279

Stability: 8460

Cooling: 15414

Def Shell/Energy: 1767/1531

 

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Description:

Widow'Jizah is one of the newer ACs in my Jizah series of mechs, originating with Last Raven... or Nexus. Can't quite remember. It is also the only quad leg of the Jizah series barring AC1/2 era Waund'Jizah.

 

Anyway, I wanted to round off Jizah group and decided to make a quad leg type. Eventually I settled for this. I was going for more function than style. Earlier versions had energy EO but due to its quad legs I had to tone it down to Solid.

 

Anyway, in Last Raven Widow is my anti-AC mech for the most part

 

Tactics:

It has machineguns for close range battle, but it can hang back with the linear cannon and the Drones/extension. Ideally, though, it's meant to take down opponents relatively quickly.

 

Known Issues:

Endurance isn't too great, and its performance overall is average at best. It doesn't fare ware in extended battles unless the back weapons are used to soften up the opponent first.

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LGL isn't that great of a weapon for quads, as it forces them to stay grounded and dash on the ground for consistent hits. Single shot, big damage cannons like GL are much more effective on quads, because then the quad can play defensively and offer a hit-and-run type strategy, or line up a shot for a hit, then boost hop or fly around again. A quad that's forced to dash on the ground is usually a quad that gets hit a lot. LGL is much more of a tank cannon.

 

Geryon2 is a decent cannon for a quad if you need to keep the weight down, but it's not as accurate as Geryon1 or Geryon3 because of its thin projectile. Geryon3 is the most accurate of the Geryons because of its fat projectile and higher velocity.

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Since I end up taking Widow on your standard missions sometimes, I gave it the linear cannon. That said, I'll consider giving it a grenade launcher.

 

I'm not sure about Geryon, I admit. For one, that's 2 back energy weapons coupled with a solid EO and an arm weapon that is more for offense than longevity, Also, weight wasn't my major issue in earlier iterations of Widow, energy management was. Earlier iterations of Widow had Energy EO and heavier legs.

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