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thatamos

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    Fatir
  • Battle.Net ID
    Thatamos@gmail.com
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    Thatamos

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Bag of Peanuts

Bag of Peanuts (1/11)

  1. thatamos

    Heimdall

    You're not supposed to survive TE as a HRJ / RJ. That's what makes it balanced. Also, read my notes on CQC and how it compensates Wutain's slow turning.
  2. thatamos

    Heimdall

    Massive updates to weapons layout and design. Updated OP. Though I assume this AC has been overlooked due to stigmas against HRJ's. This is a failure in recognizing this AC's potential.
  3. thatamos

    Heimdall

    http://img88.imageshack.us/img88/6825/photo10cm.jpg External Head: Siegfriend HD33 Core: UCR-10/A Arms: UAM-23 Animas Legs: KT-2N2/Wutain Internal FCS: UFC-11 Glance Gen: KV-3D3/Prochnyi BSTR: KT-2R3/Dafeng Weapons 1 (All Purpose) R Arm: Lampourde RF23 L Arm: Lampourde RF23 Shoulder: UMM-21 Dimapur Bay: Zinnia SG54 Weapons 2 (LW Spec) R Arm: Lampourde RF23 L Arm: Lampourde RF23 Shoulder: USM-14 Mathura Bay R: Zinnia SG54 Recon: URD3-36/ER Weapons 3 (Tank Buster) R Arm: Lampourde RF23 L Arm: KO-2H6/ Strekoza Shoulder: Arroz OPC100 Bay R: Zinnia SG54 Bay L: Zinnia SG54 CQC Setup FCS: KV-1T2/Otkryt Shoulder: USC-1 Dhanbad R Arm: USG-23/H L Arm: UBR-05/R Bay R: Zinnia SG54 Bay L: UHG-22/ A Provo Recon: URD3-36/ER This is the best RJ compilation I could come up with that compliments my personal play style, which focuses on mobility and power with a dash of sneaky. It can take a decent amount of damage straight on, but once you've got the hang of Wutain's shitty turning, this AC can be a truly powerful machine. Note -- CQC Setup is designed to compensate for Wutain's low turning rate. The super-charged FCS combo coupled with recon drones for exceptional sneakiness leaves me often not using my gat and only using my BR / shotgun combo. That being said, all builds are viable solutions that are entirely dependent on context. You just have to gauge how much firepower you want vs. how sneaky you'd like to be. My personal favorite is CQC, only because I can maneuver this AC well enough to engage in successful hit & run tactics, while taking a significant amount of damage if engaged in a firefight. It's also my personal belief that CQC capitalizes on the AC's potential thus far. It's biggest weakness is TE damage. Unless you can recognize TE damage and immediately bolt from combat and reassess what's going on, TE will be your #1 killer. Another issue is balancing defenses vs energy drain. The chestpiece can be swapped out for less energy intensive pieces, but the differences are marginal. I have no qualms staying at %30 energy or less-- swapping in and out of scan will keep you floating. http://www.youtube.com/watch?v=i0LbZg1Hov4
  4. Pilot Name: Big Boss Mic: Yessir (getting it figured out-- it's a bluetooth 360 headset so hopefully it's cross compatible) Play Type: I play to win bro Why?: Been playing since the first AC-- this series got me into mechs in general, so I have an innate love for it. Now I just wanna dominate territories in a team environment (I love arena type pvp matches, and always wanted it for AC. Now I have the time and resources to get it done ) I've applied on PSN.
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