I think they nerfed ECM in the portable version, having 1100 ecm vs 800 resistance doesn't mess with lock on, and with Kangi+VS Ecm tuning any build can hit 500-800 vs ecm without equipping radars. I got some play with helamasa today, and it seems to be somewhat fair. THESE ARE ALL THE KNOWN ISSUES WITH LAST RAVEN PORTABLE SO FAR: Things that require non-default settings to fix permanently: (I will include alt settings in the next download version to solve these) 1. If your computer is weak, the game will run super choppy. Turn down rendering resolution for this from 4x (1080p) to 2x or lower. (720p/480p) to fix. 2. Direct3D backend is faster on most PCs, but doesn't work on all computers, so if you switch to it, you can get an error message, forcing you to use OpenGL. Post processing shaders only work on openGL. 3. The default controls suck, and require players to set custom controls in PPSSPP and in-game to play with dual analog support and L2/R2. 4. To go online you have to randomize your in-game mac address so you don't have the same one as other players Issues that require a fix each time they happen: (I will include a troubleshooting guide in the next download for these) 1. If you map 2 buttons on your controller to do the same action in-game, it will throw off your replays. To solve, remove that mapping to watch the replays, then add the mapping back in when you're ready to play. 2. Sometimes Coldbird.net will blink on and off and boot people for no reason from the network. You can tell because the status page won't reload properly. To solve, exit ppsspp and reload. Issues that have no known solution: (still working on these...) 1. Connecting to players across countries (EU and NA, for example) creates a lot of network lag that slows the game. You can still play, but the game runs at 75-50% speed. It is worse on larger maps. 2. There seems to be an issue with some players computers not accepting incoming game connections, either due to firewall or port forwarding issues, that I haven't been able to fix. It's happened to 2 players that I get 1 or 2 good games with, and then afterwards I can't connect to them at all no matter what. Example: Player 1 hosts, and Player 2 can see their lobbies when searching, but can't join ("unable to join" or game freezes) but Player 2 still sees them enter the lobby. If Player 2 hosts, then Player 1 cannot find any lobbies available. This is the only truly game-breaking issue I've found, because once it starts happening, I haven't been able to play with that player at all. I think it's a port issue, but I haven't had enough players set it up so that I can diagnose it yet. Full video of my fights vs Helamasa are up, plus highlights: