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Fukei

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Everything posted by Fukei

  1. Congratulations, I think I am actually done associating with ACU now.
  2. 1st: [5th Gen] #01 - Ruhm 2nd: [2nd Gen] #13 - Ranger 3rd: [1st Gen] #12 - Field Commander
  3. 1st: #01 - Ruhm 2nd: #08 - R62 Manhattan 3rd: #13 - Edelweiss II
  4. 1st: #05 - Cosmonaut 2nd: #03 - White Supremacist 3rd: #01 - Cassowary
  5. 1st: #15 - Supercell 2nd: #07 - Картофель Трактор 3rd: #05 - Botermelon
  6. 1st: #13 - Ranger 2nd: #07 - Deadline 3rd: #04 - Deep Sea Fish Loves You Forever
  7. 1st: #12 - Field Commander 2nd: #03 - Imagine It’s A Crab Emerging From Water 3rd: #04 - Hazmat Noodle
  8. SSQB isn't important vs. CQB, Auto Sighting is what CQC is and what everyone does (Including JP players) and your build is bad.
  9. Fukei

    Visual Novels

    I actually bought Sakura Spirit for $3 during one of those Steam sales. It's been sitting in my inventory, though.
  10. Shotguns are viable for competition, but they're not the easiest weapons to use depending on the situation. Even when you have Auto Sighting turned on, you need to know working angles and timing your shots well. They along with the Kamal especially are very good for easily punishing players trying to close in on you in general, though. If you want a more simple set up, then assault rifles are good to pair up with machine guns. MR-R102 if you want huge amounts of ammo, or 04-Marve if you want huge damage. The MP-O901 is a bad missile by itself, but is good when paired up with the 061ANRM relation missiles. You obviously can't do that with White-Glint/Core though, so you're better off using something that hits hard by itself. Either of the VTF missiles or the MP-O203 can work wonders without relations helping them. If you plan on using OB, then don't use the AA version of Judith. AA in general takes very specific kinds of builds to not be a last resort tactic in 1.40 because of how long the recovery is. All of the AA OB parts also have very bad boosting functions compared to the regular ones, to the point they're rarely ever practical for it. You shouldn't spread out the tuning when it comes to Rectification and Stability. The numbers go to the same function, so it's always best to put all of them into whichever one part has the highest number since it scales more. Also, you shouldn't put any into Boost unless it's Vertical Thrust. Always put them into Quick Boost instead. That's all for now. I can help you more with frame synergy, internals and weapons though. I'm sure nob has or will say some things too. He's the only other person I'd recommend listening to for competitive advice.
  11. I'm listing twenty. I think my top ten is mostly accurate, but the rest are in no order. I don't feel like writing about why right now and I'm bad at writing anyway, so that may or may not be a thing.
  12. I read about this on their forum a couple of days ago. I was really surprised at how early it was, but they also said this isn't the Terraria 2 that Redigit says he plans on developing, so that's supposedly still a thing that's going to happen later on. I'm still more excited for 1.3 on the original. I don't really know how to feel about this one, the most I can say is that I don't like what they did with the art style. It looks like it's going in a similar direction Starbound went and that game looked pretty bad.
  13. Yup, it was the forum update when Niji had custom spoiler tags set up. It's probably never going to happen again. If there's a specific topic you want fixed, you can link me to it through PM and I'll try editing the posts. I used to do this a while ago with anything I came across, but stopped when I ran into a lot of problems with the ModSec application Niji's host runs, so there's a chance I still can't fix certain posts. Either way, you shouldn't feel weird about using spoiler tags.
  14. Well, that's a lot of surprising designers. In case anyone didn't know yet, nob actually made Tutankhamun. I don't really have the capacity to write about every bot like some people can, but I'll at least explain how I feel about my own here. (For anyone interested, which you shouldn't be.) Anyway, good contest. A lot of the generations were stronger for me than the other ACDCs, except for 2nd Gen. (Which was still pretty nice.) TM was also a thousandfold more competent than Drac was with hosting, and Not-Hunter's image quality for 5th Gen and his support in general blew the old rubbish away. Yay!
  15. 1st: [5th Gen] #09 - Disgruntled Bob 2nd: [3rd Gen] #09 - Wasteland Trader 3rd: [3rd Gen] #07 - Sir Duke Lord Baron Von Ham the 4th
  16. 1st: #09 - Disgruntled Bob 2nd: #12 - Gladiator 3rd: #07 - Unnamed The image quality is so much better this time, along with the submissions themselves. I'm also gonna rub it in some more, the Wyvern re-entry is lame. Go home.
  17. 1st: #01 - Irezumi 2nd: #02 - Uchibenkei 3rd: #05 - Sau’RaPyleen There's still so much more that I think should've been done for these games, but this is still more interesting to me than the previous 4th Gen by leaps and bounds.
  18. 1st: #09 - Wasteland Trader 2nd: #07 - Sir Duke Lord Baron Von Ham the 4th 3rd: #06 - Woodgutter Yellow Jacket, Carmilla and Humidor are all pretty much tied with Woodgutter for me, I don't know which of any of those I like best. There's a lot of good bots here.
  19. 1st: #04 - WALL-E 2nd: #09 - Foot Patrol 3rd: #08 - Executive I think most of the bots here are at the very least nice to look at, except for R.E.D., which is pretty bad. This division is still underwhelming to me compared to the last contest, though.
  20. 1st: #13 - SKEE~DOOOOO 2nd: #02 - Scorpio 3rd: #07 - Donatello 1st Gen is very fun, as usual. I like too many of these bots for different reasons, though. I still don't know for sure if I'm set on these votes, but I don't think I'd regret them.
  21. I'm betting 400mt on 90 and 395mt on Shory.
  22. I'm betting 500mt on 90, 500mt on TM and 404mt on Ata.
  23. It was apparently too difficult for me to show someone some replays without messing up, so he didn't have them all recorded. Elena vs. Alex is missing, I think. I kept everything saved just in case, so we'll probably fix that tonight.
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