Magnus Posted January 25, 2011 Report Share Posted January 25, 2011 (edited) Dark Souls is going to be an open world version of Demon's Souls. There won't be any nexus binding you, and forcing you to return to it this time. Useless classes have been removed. No world tendency, which takes away the variable difficulty and just makes it difficult, period. The main drive of the game is to apparently explore the much, much larger land you'll be given, and if you can see it, chances are you can get to it. This also marks PS3's loss of one of its two only good games, now that FROM has wormed out of having to make another "Demon's Souls" game, as it will be released on Xbox as well. http://www.youtube.com/watch?v=SEYwCIc0UjQ&feature=player_embeddedhttp://www.neogaf.co...ad.php?t=420440http://www.eurogamer.net/articles/2011-02-...an-demons-soulshttp://www.neogaf.com/forum/showpost.php?p...amp;postcount=1http://www.andriasang.com//e/blog/2011/02/...aki_dark_souls/http://blog.us.playstation.com/2011/02/04/...spice-of-death/http://www.siliconera.com/2011/02/03/there...etaka-miyazaki/ Changelog!: - More difficult than Demon's Souls insofar as it will require greater strategic caution and patience. Confirmed only one standard difficulty: no “Easy, Medium, and Hard.”- Open, seamless world with no load times between areas and a greater emphasis exploration and discovery.- "Beacon Fires" - respawn points that will also serve as a place where players can “share experiences.”- 100 different weapons, each with individual specs and capabilities.- Twice as many magic spells.- 100 different enemy types.- Estimated 60 hours of play time.- Tendency will not return, but instead a new mechanic will take its place, something that will measure and reflect a character's behavior and actions.- Co-op, PVP, bloodstains, and player-messages will all return with more capabilities, and all online features will be worldwide. No voice chat.- Crystal Lizards are gone, but a new and improved enemy will serve its purpose.- Contextual and environmental based attacks allow you to perform deadly strikes on enemies with size-appropriate weapons.- "No safe zone" - enemies will no longer lose track of the player if he or she moves out of range.- Character creation will be more in depth. AND NOW COMING TO PC Now with guides for everything! Character Plannerhttp://mugenmonkey.com/darksouls/ Build Galleryhttp://darksoulsbuilds.imgur.com/all/ Dark Souls Design Work scanshttp://www.mediafire.com/?fbeljn2k464a8 Armor optimizerhttp://www.raymondhill.net/darksouls/darksouls-armor-calc.php GFX mods for PC:http://blog.metaclassofnil.com/?p=92http://blog.metaclassofnil.com/ Edited August 25, 2012 by Magnus Quote Link to comment Share on other sites More sharing options...
Barrettiel Posted January 25, 2011 Report Share Posted January 25, 2011 Guess i gotta go to their website that was in the vid to see more vids on this. It looks promising if its a sequel from Demon's Soul but i guess i can cross my fingers on it and hope that it will be good. =3 Quote Link to comment Share on other sites More sharing options...
Magnus Posted February 1, 2011 Author Report Share Posted February 1, 2011 Update bunp, bitches. Another update bunp already. Quote Link to comment Share on other sites More sharing options...
Mom Posted February 1, 2011 Report Share Posted February 1, 2011 Demon's Souls was hard? Quote Link to comment Share on other sites More sharing options...
Artdeux Posted February 1, 2011 Report Share Posted February 1, 2011 Demon's Souls was hard?Well, I was planning to beat it until you told me the Stone of Ephemeral Eyes was limited. Then I said fuck that and stopped playing. Quote Link to comment Share on other sites More sharing options...
Mom Posted February 1, 2011 Report Share Posted February 1, 2011 (edited) Yeah but the game's easier if you stay in soul form because you never get invaded and/or you never lower your world tendency. And they're not really limited because you can farm them off some key enemies, but they're hard to come by. Colorless Demon's Souls are limited per playthrough. Edited February 1, 2011 by TMRaven Quote Link to comment Share on other sites More sharing options...
Exorcet Posted February 2, 2011 Report Share Posted February 2, 2011 Unless CDS are duped. I just hope the pvp in this game can be separated from the single player mode. I liked the mixing in DS, but it made getting a straight up fight difficult. Or at least it's difficult now since no one is playing. Quote Link to comment Share on other sites More sharing options...
Artdeux Posted February 2, 2011 Report Share Posted February 2, 2011 Yeah but the game's easier if you stay in soul form because you never get invaded and/or you never lower your world tendency. And they're not really limited because you can farm them off some key enemies, but they're hard to come by. Colorless Demon's Souls are limited per playthrough.I can farm them off enemies? Which ones and where? Quote Link to comment Share on other sites More sharing options...
Mom Posted February 2, 2011 Report Share Posted February 2, 2011 The giant depraved ones in world 5-2 I think. Quote Link to comment Share on other sites More sharing options...
Bakuhatsu Pengin Posted February 2, 2011 Report Share Posted February 2, 2011 i got 99 SoEE off of those things in 5-2but i never really use them since i use soul form the most Quote Link to comment Share on other sites More sharing options...
Artdeux Posted February 2, 2011 Report Share Posted February 2, 2011 Alright, thanks guys. Now I can play through the game as much as I want. Will probably start a new character. Quote Link to comment Share on other sites More sharing options...
Magnus Posted February 2, 2011 Author Report Share Posted February 2, 2011 http://www.eurogamer.net/videos/dark-souls...al-announcement Full trailer! Quote Link to comment Share on other sites More sharing options...
Mom Posted February 6, 2011 Report Share Posted February 6, 2011 http://blog.us.playstation.com/2011/02/04/...spice-of-death/ Interview with director. Looks like I will be able to customize the physical build of my character now instead of just the face! Quote Link to comment Share on other sites More sharing options...
Pendragon Posted February 6, 2011 Report Share Posted February 6, 2011 Good! It's about time the people on the 360 get another good franchise. It seems FROM is really taking their games in the "blurring single player and multiplayer" aspect lately. Quote Link to comment Share on other sites More sharing options...
Wong Posted February 6, 2011 Report Share Posted February 6, 2011 Quote Link to comment Share on other sites More sharing options...
Magnus Posted February 8, 2011 Author Report Share Posted February 8, 2011 http://www.neogaf.com/forum/showpost.php?p...amp;postcount=1 Awwwww yeah. More interview. Quote Link to comment Share on other sites More sharing options...
YUNG MASTERLESS GLENCOUR Posted February 8, 2011 Report Share Posted February 8, 2011 Owen we're gonna ruin so many lives on PSN again. So good. Quote Link to comment Share on other sites More sharing options...
Magnus Posted February 8, 2011 Author Report Share Posted February 8, 2011 Also, being evil has never been easier. http://i55.tinypic.com/51swhy.jpg Also, bad news, everyone! http://www.psu.com/Dark-Souls-content-give...-a010606-p0.php "A good example is the player's skill level, reflexes and control, which is something we don't want to make a large factor that contributes to the difficulty." And rats! http://i51.tinypic.com/14b7z2e.gif Quote Link to comment Share on other sites More sharing options...
Mom Posted February 8, 2011 Report Share Posted February 8, 2011 Doesn't really matter to me, the core of Demon's Souls is the interactiveness in its multiplayer. In fact the original Demon's Souls wasn't hard at all, in fact borderline easy, once you got to know the game. So the difficulty of the game isn't something I'd be marketing it around anyways. Quote Link to comment Share on other sites More sharing options...
Magnus Posted February 11, 2011 Author Report Share Posted February 11, 2011 Man, Vidya can't get enough of this game. There's at least five topics a day, not including Demon's Souls. And I can't either! http://www.andriasang.com//e/blog/2011/02/...aki_dark_souls/ Quote Link to comment Share on other sites More sharing options...
Mom Posted March 6, 2011 Report Share Posted March 6, 2011 (edited) Some of the more interesting of the brand new images: http://image.gamespotcdn.net/gamespot/images/2011/062/606312_20110304_640screen003.jpg http://image.gamespotcdn.net/gamespot/images/2011/062/606312_20110304_640screen004.jpg http://image.gamespotcdn.net/gamespot/images/2011/062/606312_20110304_640screen009.jpg http://image.gamespotcdn.net/gamespot/images/2011/062/606312_20110304_640screen010.jpg http://image.gamespotcdn.net/gamespot/images/2011/062/606312_20110304_640screen011.jpg http://image.gamespotcdn.net/gamespot/images/2011/062/606312_20110304_640screen012.jpg http://image.gamespotcdn.net/gamespot/images/2011/062/606312_20110304_640screen013.jpg http://www.gamespot.com/ps3/rpg/projectdar...html?tag=images Edited March 6, 2011 by TMRaven Quote Link to comment Share on other sites More sharing options...
Bakuhatsu Pengin Posted March 6, 2011 Report Share Posted March 6, 2011 fucking sweeti want the buckethead Quote Link to comment Share on other sites More sharing options...
Magnus Posted March 6, 2011 Author Report Share Posted March 6, 2011 That is some sweet armor. That is a fucking big wolf. Quote Link to comment Share on other sites More sharing options...
Mom Posted March 6, 2011 Report Share Posted March 6, 2011 That wolf looks easily bigger than tower knight if you take perspective into account. I wonder how that fight's gonna be if he's that big and as fast as any other wolf. Quote Link to comment Share on other sites More sharing options...
Bakuhatsu Pengin Posted March 6, 2011 Report Share Posted March 6, 2011 maybe he is friendlyand you can ride on his back to the moon Quote Link to comment Share on other sites More sharing options...
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