Wanabe Metalhed Posted August 23, 2012 Report Share Posted August 23, 2012 Just a generic biped designed to have well-rounded defence, leaning towards KE. Performs well against the computer but I have no way of telling how it does against humans BECAUSE THERE IS NOBODY ON THE ****ING EU/XBOX SERVER. Anywho, here it is, arranged so you can go through the parts in the order the game shows them left-right. Weapons R Arm Unit: KO-3K2 (Shotgun, Specialised for Power)L Arm Unit: UPL-09/H Napa (Pulse Gun, Specialised for Power)Shoulder Unit: UHR-65/H (HEAT Rocket)Ultimate Weapon: N/aR Bay Unit: KO-3K2 Strekoza (Battle Rifle, Specialised for Power)L Bay Unit: KO-4H4/Mifeng (H.E.A.T. Pile Driver, Specialised for Power) Frame Head: KT-2G5/Dobrynya (TE-Resistant Type)Core: KT-304/Xiezhi (CE-Resistant Type)Arms: KT-1S5/Volga (TE-Resistant Type)Legs: ULG-11 Rainer (KE-Resistant Type) Internal FCS: UFC-11 Glance (Quick-Lock Type)Generator: UGN-70/Ho Vital (High-Output Type)Booster: UBT-25/H (High-Acceleration Type)Recon Unit: URD-36/EA (Tracking Type) Recent changes in red. Stats Booster: 138HB: 279 KE Defence: 1,767CE Defence: 958TE Defence: 1,025 Total Weight: 7,043Stability: 1,025Recoil Resistance: 792Turning Performance: 733Energy Recovery: 6,878Repair Cost: 185,600 AP: 35,017Total Load: 5,388Loading Capacity: 5,422Total EN Consumption: 10,652Energy Output: 17,530 Colouring All colouring data is in RGB values. All FrameMain: 115, 39, 39Sub 1: 252, 214, 192Sub 2: 252, 214, 192Glow: 255, 100, 0 All UnitMain: 86, 89, 92Sub 1: 53, 52, 51Sub 2: 36, 38, 40Glow: 255, 100, 0 Quote Link to comment Share on other sites More sharing options...
Pendragon Posted August 24, 2012 Report Share Posted August 24, 2012 I know your pain man. My TV sucks at telling small numbers as well. Anyway, this is a killer design. Definitely going somewhere with it, thouhh a HEAT weapon is something I rarely use since I don't find much use in them. How do you pull it off? Quote Link to comment Share on other sites More sharing options...
Wanabe Metalhed Posted August 24, 2012 Author Report Share Posted August 24, 2012 Over boost with the Mifeng into your enemy and take a stab if it's a tank (under cover fire of course). If not, I just pilot with it and do hit and run, usually. I don't really have a tactic, it's just designed to fuck everything at close range. The Mifeng is for turning tides when people aren't looking - two ACs out from one side can really turn the tide of a match. Quote Link to comment Share on other sites More sharing options...
Pendragon Posted August 25, 2012 Report Share Posted August 25, 2012 (edited) Ah, so it's got a little trick up it's sleeve melee-wise? Interesting. I'm definitely heading on today and I'd like to try this build out. EDIT: okay, so I gave her a few tests. It's got some nice short range attack with decent spread, and the Strekoza does decently at mid range. The HEAT pile driver is considerably risky, considering how low it's ammo is, but considering the frame, you should have no problem getting close. All in all, very nice. Edited August 25, 2012 by Pendragon Quote Link to comment Share on other sites More sharing options...
Wanabe Metalhed Posted August 25, 2012 Author Report Share Posted August 25, 2012 (edited) Thanks, so no crit for improvement? I'm actually gonna change the battle rifle to the UBR-Whateverdafuq 2nd tier weapon because that weapon choice is controversial. Frees up space anyway. Edited August 25, 2012 by Wanabe Metalhed Quote Link to comment Share on other sites More sharing options...
Pendragon Posted August 26, 2012 Report Share Posted August 26, 2012 Can't think up much critique for now. I'm not a fan of HEAT weapons except the ranged cannons, so my criticism might not be of help. But it's still a good frame. Quote Link to comment Share on other sites More sharing options...
Wanabe Metalhed Posted August 26, 2012 Author Report Share Posted August 26, 2012 Well, thanks. I appreciate ego boosts as well Quote Link to comment Share on other sites More sharing options...
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