Queen Drac Wraith Posted June 22, 2013 Author Report Share Posted June 22, 2013 well, i have that machine gun on the left arm and it works nicely. is going to a single handgun there worth it since i have the machine gun there for more firepower at close range engagements? Quote Link to comment Share on other sites More sharing options...
Harakiri Tiger Posted June 25, 2013 Report Share Posted June 25, 2013 Handguns are generally pretty strong in the NX-LR era. Lightweight and good stats. The bot seems fine for the most part. It's NX, though. You'd have to test it vs someone to see how much your playstyle OHs you mostly, then make adjustments from there. Not very many people play NX in PvP, though I'd be willing to if you get it working on Kai sometime. Quote Link to comment Share on other sites More sharing options...
Queen Drac Wraith Posted June 26, 2013 Author Report Share Posted June 26, 2013 ive got a copy of LR ordered and on the way here. handguns are nice, but i feel like using something different other than that. that and i like machine guns. Quote Link to comment Share on other sites More sharing options...
Shirtless Crackhead Posted June 26, 2013 Report Share Posted June 26, 2013 MG's are not bad, they're just a lot stronger in NX than in LR. That's true with most things thou because guns in general are way more accurate in NX than in LR. Quote Link to comment Share on other sites More sharing options...
YUNG MASTERLESS GLENCOUR Posted June 27, 2013 Report Share Posted June 27, 2013 especially true of the mgs, fk finger and m2 man holy fk Quote Link to comment Share on other sites More sharing options...
Shirtless Crackhead Posted June 27, 2013 Report Share Posted June 27, 2013 So good in NX. Quote Link to comment Share on other sites More sharing options...
Queen Drac Wraith Posted July 10, 2013 Author Report Share Posted July 10, 2013 finally decided to post the LR version. Quote Link to comment Share on other sites More sharing options...
Mom Posted July 10, 2013 Report Share Posted July 10, 2013 (edited) It's a little slow for its ap and defense. I think a good minimum number to stay defensive when you have at least one ws lock is 370 or so kph. Dropping head to eye3 and arms to fg/fl can help. Or you could go the opposite route and drop core down to 99ul and up the arms to macaque. Edited July 10, 2013 by The OB Express Quote Link to comment Share on other sites More sharing options...
Queen Drac Wraith Posted July 11, 2013 Author Report Share Posted July 11, 2013 It's a little slow for its ap and defense. I think a good minimum number to stay defensive when you have at least one ws lock is 370 or so kph. Dropping head to eye3 and arms to fg/fl can help. Or you could go the opposite route and drop core down to 99ul and up the arms to macaque.thanks for the suggestions. personally, i think i just need to try it out in PvP to see if im ok with the speed, since i presonally dont place a ton of value on it (its good to have for sure, but im not gonna go crazy on getting very once of speed i can unless i feel i need to). Quote Link to comment Share on other sites More sharing options...
YUNG MASTERLESS GLENCOUR Posted July 11, 2013 Report Share Posted July 11, 2013 (edited) eye3 is a good choice but if you like drone that's cool too why'd u take rm3 off? idk if the speed is an issue I mean for how you play it. idk if you dont need to go very fast, the big thing is mainly just understanding when its not worth it to carry the back weapons any longer (ie if they're too fast toss the cannon early and let the rs+hp carry you to victory). Edited July 11, 2013 by YUNG ADULT CONTEMPORARY Quote Link to comment Share on other sites More sharing options...
Shirtless Crackhead Posted July 11, 2013 Report Share Posted July 11, 2013 Eye3 is the bestest head in NX/NB. Quote Link to comment Share on other sites More sharing options...
Mom Posted July 11, 2013 Report Share Posted July 11, 2013 It's still the best head in lr too, although s2 with radar for stability, queen and drone for ap and a slew of other heads are usable as well. Eye, 85SR, Sting, S4, Longhorn, Eye4, Drone, Eye3, Queen, S2 are all good and usable. Quote Link to comment Share on other sites More sharing options...
Queen Drac Wraith Posted July 11, 2013 Author Report Share Posted July 11, 2013 Yeah, if i see a low AP number on my opponent, ill fire 1 shot and get a glance at them to see if they are something i can hit with the GL. if they are fast, GL goes poof. as far as the RM3 goes, i find verts more useful, especially since i found myself using those missiles like the RS. and verts+rm3 is a bit too heavy for my taste. and i love Mirage heads, i personally havent found a reason to not use Drone (ill probably change only if it starts to break on me) over the others, but of course it is based on what we value on our builds. Quote Link to comment Share on other sites More sharing options...
Mom Posted July 11, 2013 Report Share Posted July 11, 2013 Drone won't break on you, that's its selling point. It's the most sturdy head in the game. Quote Link to comment Share on other sites More sharing options...
Queen Drac Wraith Posted July 11, 2013 Author Report Share Posted July 11, 2013 Drone won't break on you, that's its selling point. It's the most sturdy head in the game.oh, nice. decent stats, loads of durability, i like it even more. Quote Link to comment Share on other sites More sharing options...
SUMERIAN BLOOD GOD Posted July 11, 2013 Report Share Posted July 11, 2013 verts+rm3 is a bit too heavy for my taste. Spam RM3 at the start then and drop it. Quote Link to comment Share on other sites More sharing options...
Queen Drac Wraith Posted July 11, 2013 Author Report Share Posted July 11, 2013 (edited) Spam RM3 at the start then and drop it.i could do that, but its not the way i play this quad, and i personally dont want a spam drop weapon when i have a big GL to carry with me (GL is my main weapon and i want to know ASAP if i need to drop it). im sure the RM3 will be nice, but id rather be pegging you with the GL (or dropping it if ur really fast) instead of trying to hit you with missiles. EDIT: i believe that the RM3+single lock missiles weight about the same as the verts with no extensions. well, i still prefer verts for this AC personally. Edited July 11, 2013 by Drac Wraith Quote Link to comment Share on other sites More sharing options...
YUNG MASTERLESS GLENCOUR Posted July 11, 2013 Report Share Posted July 11, 2013 It's still the best head in lr too, although s2 with radar for stability, queen and drone for ap and a slew of other heads are usable as well. Eye, 85SR, Sting, S4, Longhorn, Eye4, Drone, Eye3, Queen, S2 are all good and usable. yeah especially on quads you were using rm3 when we played iirc, I'm surprised you decided not to keep them on, but if you're more comfortable without them then fuck it. That's what it comes down to in the end: comfort level Quote Link to comment Share on other sites More sharing options...
Mom Posted July 11, 2013 Report Share Posted July 11, 2013 Even having an RM1 to spam and drop is better than nothing I feel, unless you sorely need that extra 10kph when the match first starts. I like the idea of dropping either the verts or gl at the start if you feel you're getting pressured too much. Quote Link to comment Share on other sites More sharing options...
Shirtless Crackhead Posted July 11, 2013 Report Share Posted July 11, 2013 Don't be afraid of dropping something like a GL, if you get a good lead in AP and have them down enough where you won't need it. Quote Link to comment Share on other sites More sharing options...
Harakiri Tiger Posted July 11, 2013 Report Share Posted July 11, 2013 Drone also happens to be the head that shatters ECM in the game. It has like 400 vs ECM on its own, which is a bit bonkers. You're basically guaranteed to break 800 ECM resist if you use Drone plus the Kangi optional. Severely dampens all the ECM parts in the game except for Hoshi, the 4 shot super ECM that EJ was using in that recent fight with TM. Quote Link to comment Share on other sites More sharing options...
Shirtless Crackhead Posted July 11, 2013 Report Share Posted July 11, 2013 Yeah but Hoshi sucks from what I remember. I don't know about LR, but in NX, ECM stacked. Syamana was the best one in NX, that's why ARX would use it. He could keep ~1800 ECM up for 3 minutes total while gull/kujaku/linden/jiren rushing w/ 89E/Pix3/S2. Quote Link to comment Share on other sites More sharing options...
Mom Posted July 11, 2013 Report Share Posted July 11, 2013 ECM stacks in lr too if I remember. Quote Link to comment Share on other sites More sharing options...
YUNG MASTERLESS GLENCOUR Posted July 12, 2013 Report Share Posted July 12, 2013 yeah it still stacks in LR last I saw not that it even matters Quote Link to comment Share on other sites More sharing options...
Harakiri Tiger Posted July 12, 2013 Report Share Posted July 12, 2013 Hoshi isn't bad at all. It's pretty heavy, but it's an instant pressure killer. Like +1200 ECM level to the map in one hit. It's not good at duration ECM though, no. That's where stuff like Bikuni and Syamana come in. Syamana is a big problem in LR too, yes. It's very light and low drain. All ECM is stackable, yeah. Some are bad at stacking and some are better. 800 vs ECM cooks a lot of them though and is very easy to get with something like Drone. Just another reason Drone isn't a bad head at all. You don't have to dump tunes or anything. LCC and I talked about it a good bit a while back. LR and NX are also pretty different games in some ways. In LR the ECM stacking isn't really an issue in the sense of you getting rushed down by something super aggressive. In LR you don't really want to have more than 2 ECM pods out at a time. The game is inherently way more defensive, so you're better served by using something like Syamana conservatively and defensively over the whole match rather than in a burst. It's easy for someone with a fast tier bot to just dodge your shit for 2-3 minutes in LR if they feel like it, even if you ECM stack like mad. Then you have to fight them relatively legit but with a deadweight inside part for the next 4-5min, which hurts a lot in LR. ECM's value in LR is really the constant lock-on breaking it causes over the course of an entire match, if you can stretch it out far enough. It exacerbates the game's inherent bias towards chipping and running a lot. What I'm saying is that it's better to not dump 1500-2000 ECM onto the field for a short time in LR over dumping 500-1000 on the field over a long time. Syamana is really good at both tho, so it's still really fkn good. Drone just happens to be good at handling the 500-1000 range very well. Anyway, I don't wanna turn this into an ECM topic. I was just mentioning that Drone has more good traits to it. It's a really nice head, tbh. Quote Link to comment Share on other sites More sharing options...
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