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Some game I made, AC meets DS


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#21 Fragrant

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Posted 23 August 2014 - 07:31 PM

Thanks, Bishop.

http://s11.postimg.o...BB_regraph2.jpg
I've updated with more enemies today, same link in the top post. Elite dragons appear now as well as Robo-dragons.

#22 Fragrant

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Posted 27 August 2014 - 09:30 PM

Also, I've almost finished updating all the enemy sprites as of today. Last remaining sprite, plus a new enemy thats a high speed dragon, and I begin level development.

Here is a link to the updated version of the game I'm working on:

http://gsrca.de/124278

New Dragon graphics, shown against the old graphics:
Posted Image

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And a picture of some alternate colors for the hero characters. I'm thinking the Knight's name is Grafto and the Princess will be Pyf.

Posted Image

The last two colors are what I want to use for a webcomic story I hope to draw someday, different characters, but that very same color scheme.

#23 YUNG MASTERLESS GLENCOUR

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Posted 27 August 2014 - 11:37 PM

whats the normal colors on the knight again?

Edited by BISHOP MUSHROOM TIP, 27 August 2014 - 11:37 PM.

Fanfic: The Return of Owen, A Cold Day in Hell, Armored Core: Hachi-No-Ki , why i hate acu
[SoD]

View PostBakuhatsu Pengin, on 15 December 2016 - 04:53 AM, said:

TALL AND TAN AND YUNG AND LOVELY


#24 Fragrant

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Posted 28 August 2014 - 10:57 AM

Here are the default colors:

Posted Image

#25 Fragrant

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Posted 01 September 2014 - 05:36 PM

New version of the game, all graphics finished being remade like days ago.
http://arcade.gamesa...om/games/124398

Some of the bigger dragons have a new move, which is a fire element grenade launcher similar to ACMOA, where when they detonate, they have a huge blast radius, and even if it misses, when it reaches the end of its range, still blows up.

Edit: Heres the right, link, and some art too.

http://arcade.gamesa...om/games/124278

The game is still a test level with no score, no rules, and enemies from early to endgame levels rush you.

As for the nature of the game, it will go two ways. Depending on if I can make the September 19th deadline. It will be a survival arena if I have little time and will only be in that level and a second level that has graphics in place already. You survive wave after wave of dragons, with occasional health drops. IF I go this route, the characters speed and attacks will be slowed down by a lot, around the speed of his basic red button attack. The enemies attacks, even endgame enemies, will have slower projectiles, or they have shorter firing range.

The other way is that its a five level platformer, where you can just run as fast as possible through the level and avoid enemeis or destroy all the enemies if you wish.

In either case, I plan to have an HP display for the enemies. Kind of like in this demo, made with a different game engine and the buttons work with idevices, its very, very unfinished and just has basic stuff.
http://franco.netau.net/nyt.htm

Also art of the last enemies and some level art:
Posted Image

Posted Image

Edited by Fragrant, 01 September 2014 - 08:00 PM.


#26 YUNG MASTERLESS GLENCOUR

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Posted 01 September 2014 - 11:12 PM

quality work bro

Fanfic: The Return of Owen, A Cold Day in Hell, Armored Core: Hachi-No-Ki , why i hate acu
[SoD]

View PostBakuhatsu Pengin, on 15 December 2016 - 04:53 AM, said:

TALL AND TAN AND YUNG AND LOVELY


#27 Fragrant

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Posted 02 September 2014 - 06:12 PM

Thanks, now I'm just working on releasing the real game by the 19th. But I'm swamped with work.

#28 YUNG MASTERLESS GLENCOUR

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Posted 03 September 2014 - 09:32 AM

i hear that! hahahah

im always having the same problem

Fanfic: The Return of Owen, A Cold Day in Hell, Armored Core: Hachi-No-Ki , why i hate acu
[SoD]

View PostBakuhatsu Pengin, on 15 December 2016 - 04:53 AM, said:

TALL AND TAN AND YUNG AND LOVELY


#29 Fragrant

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Posted 04 September 2014 - 05:24 PM

You too then I see. Yeah, just gotta hope I make it by then.

Here is some art not so related to the game, but just felt like drawing it. Insect motif clothes and mutant bug eyes.
Posted Image

Edited by Fragrant, 04 September 2014 - 05:25 PM.


#30 YUNG MASTERLESS GLENCOUR

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Posted 04 September 2014 - 05:42 PM

thats cool stuff

hey did u have any pics of the ogre guy? I forget

Fanfic: The Return of Owen, A Cold Day in Hell, Armored Core: Hachi-No-Ki , why i hate acu
[SoD]

View PostBakuhatsu Pengin, on 15 December 2016 - 04:53 AM, said:

TALL AND TAN AND YUNG AND LOVELY


#31 Donald J. Trump

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Posted 04 September 2014 - 08:50 PM

Emo spiderman 2 stronk.

Posted Image


#32 Fragrant

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Posted 05 September 2014 - 01:37 PM

Bishop Mushroom tip: Oh yeah, I forgot, heres some art of the Ogre, the guy changes depending on the style:
Posted Image

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This here is the original concept, where he was skinny like a troll, probably from 2012/2011. The earliest concept is from 2010 or 2009, but it looked so bad that I never bothered to scan it, but maybe someday, just out of curiosity or something.
Posted Image


TPC: I thought they were sort of bad@$$. But yeah, the spider motif probably has a lot of marvel influence from memory, theres like a ton of spider-people in that universe and I thought its cool how they always have spider like stuff on their costumes.

#33 YUNG MASTERLESS GLENCOUR

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Posted 05 September 2014 - 02:35 PM

the ogre guy filled out def looks better than the skinny one

just seems like it makes more sense in his case

Fanfic: The Return of Owen, A Cold Day in Hell, Armored Core: Hachi-No-Ki , why i hate acu
[SoD]

View PostBakuhatsu Pengin, on 15 December 2016 - 04:53 AM, said:

TALL AND TAN AND YUNG AND LOVELY


#34 Fragrant

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Posted 09 September 2014 - 05:16 AM

Yeah, I agree, the buff look definitely fits him. The Ogre guy was a prime choice for extra characters added on game release, but I didn't get to finish his moveset, so the two characters that got picked are a melee, flying sprite with a laser epee, and the solid shell, single wielding Gunslinger.{The dual gunslinger wields laser guns, which would be redundant as theres already a ranged laser user{the princess}}. In the next game update or sequel, the ogre will be in it.

The game will be released in about a week for Amazon, Tizen, Windows 8, and possibly Google Play. I could port to iOS if I'm able to.

Posted Image

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The Menu is work in progress as I gotta update that font in the corner.

A very rough build of the final game, most menu options save game are disabled. There was a shop menu, but I removed until I figure out what kind of iAP to use. The gem graphic that is the menu cursor is also an iAP item, they come in different colros and do stuff like powerup your attack or energy regeneration.

Edited by Fragrant, 09 September 2014 - 05:33 AM.


#35 YUNG MASTERLESS GLENCOUR

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Posted 09 September 2014 - 08:53 AM

oh thats all really interesting, so its gonna be a mobile game?

i will try to get it on my phone once these fucking guys fix it lol

Fanfic: The Return of Owen, A Cold Day in Hell, Armored Core: Hachi-No-Ki , why i hate acu
[SoD]

View PostBakuhatsu Pengin, on 15 December 2016 - 04:53 AM, said:

TALL AND TAN AND YUNG AND LOVELY


#36 Fragrant

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Posted 12 September 2014 - 09:17 PM

Yeah, I'm racing against the dayum clock trying to finish this before the 16th.

Finally got most of the sprites done, it's now 4 playable characters to choose from and stuff

Posted Image

Posted Image

#37 YUNG MASTERLESS GLENCOUR

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Posted 12 September 2014 - 09:41 PM

idk why but i tend to like the knight when you draw him more simple, I think its the hair mainly, I dont like the hair

also i think i prefer the sleeker look

Fanfic: The Return of Owen, A Cold Day in Hell, Armored Core: Hachi-No-Ki , why i hate acu
[SoD]

View PostBakuhatsu Pengin, on 15 December 2016 - 04:53 AM, said:

TALL AND TAN AND YUNG AND LOVELY


#38 Donald J. Trump

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Posted 12 September 2014 - 10:05 PM

Ya, if you're good at cartoony, do cartoony, don't try and make a cartoon realistic, just make it a clean looking toon.

Posted Image


#39 YUNG MASTERLESS GLENCOUR

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Posted 12 September 2014 - 10:21 PM

thats a great way of putting it

Fanfic: The Return of Owen, A Cold Day in Hell, Armored Core: Hachi-No-Ki , why i hate acu
[SoD]

View PostBakuhatsu Pengin, on 15 December 2016 - 04:53 AM, said:

TALL AND TAN AND YUNG AND LOVELY


#40 Fragrant

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Posted 12 September 2014 - 11:38 PM

Bishop Mushroom: Yeah, I agree, the hair looks weird. I should get rid of it.

Top Notch Cock: I should definately just stick to simple cartoony for the coloring. I don't know why I went for the realism style. In the sequel, all portraits will be toony.





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