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Hitter


Blue Falcon

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Parts

Head: MRD-RE/H10

Core: MCL-SS/RAY

Arms: CAL-66-MACH

Legs: CLM-02-SNSK

Booster: MBT-OX/002

FCS: AOX-ANA

Generator: MGP-VE905

Radiator: RMR-ICICLE

Inside: N/A

Extension: MWEM-R/30

Back Unit R: KM-AD30

Back Unit L: MWM-M30/3

Arm Unit R: MWG-MG/800

Arm Unit L: MLB-HALBERD

Optional Parts: OP-S-SCR, OP-E/SCR, OP-E/CND, OP-L-AXL, OP-LFCS++, OP-CLPU

 

Color

Base: 70/10/20

Aid: 60/40/50

Optional: 70/10/20

Detail: 25/75/150

Joint: 80/60/70

 

AC Type: Balance/Aggressor

 

Hitter is an AC design to hit hard from afar, and get ready up close and personal. Hitter has very good EN capacity and recharge, as well as firepower and defense. Although lacking in mobility, Hitter doesn't need it base on its weapon build.

 

Playtype

 

When using this AC, it best to fight mid range first, using the R/30 and M30/3 combo. If all hits the opponent, it will deal an average of 400-800 dmg. With the MG/800, you have no problem getting to the opponent's face up close and personal. Having the AD30 ammo extension boosts Hitter's power strength so take advantage of it.

 

Pros: Hits hard, can easily get close and personal, is very balance overall.

 

Cons: Mobility is lacking, lock on can be an issue, and no radar support.

 

Edit: This AC base is also good for playing campaign.

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Well Halberd works fine for me. I don't like using Moonlight (though still love the weapon) only beause of the weight.

 

I don't like using the Crest blade that gives awesome dmg but shtty rng.

Edited by Blue Falcon
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If I were to use that, the AC is probably overweight, another reason why I like the HALBERD because it still offers good offense while being lightweight and EN cost effective.

 

I kind of want to keep the ammo pack for lengthy engagements.

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I read this as Hitler every time because my eyesight's dying.

 

LOL

 

Oh you made my day...

 

Anyhow... *still laughing*

 

Did a redesign:

 

MHD-RE/H10 was change to MHD-HH/ARSH (If you have no idea what that is, see AC Wictoria/VIctoria or long story short, bunny ear)

 

CAL-66-MACH was change to MAL-TEM (Zio Matrix's lightweight arm part from AC2)

 

MLB-HALBERD was change to MLB-T/100 (the bulky looking blade from AC2)

 

Sucks the Gen 1 non-nuke large missiles stopped being a thing, they would be tier.

 

Dude, those weapons were OP as FUCK

 

Great, now your making me wanna to back and play my PS1 copies I bought...

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