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YroPro

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About YroPro

  • Birthday 01/18/1994

Profile Information

  • Gender
    Male
  • Location
    Texas
  • Interests
    ACV, ME3, DkS, my girlfriend.
    (not in that order?)

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  • LIVE ID
    YroPro

Contact Methods

  • Yahoo
    Evcastello@yahoo.com

YroPro's Achievements

Newbie

Newbie (2/11)

  1. So they might end up being more than just tank killers after the patch/update? ATM I can occasionally surprise mediums, but for the most part strafing makes most people impossible to hit. It's kind of sad they made it so slow it's literally impossible to keep some people in the scope because they pulled the super complex 'walk sideways' trick.
  2. Does anyone else have any thoughts? Niji or anyone whose played on the JP server with the enhanced reticule speed?
  3. For the AP most of my 'lights' end up being highly mobile heavy RJ's, as wall jumping directly sideways can be as fast as GB'ing. As well as much more efficient. I tend to end up low to mid 30k AP although I've noticed not all RJ's are created equal. Some are terribly slow.
  4. Is this going to be more for missions or pvp? The ac itself looks good, I'll have to check the legs when I get home. Shotguns do good, as do pulse machine guns as only tanks really have great thermal resists. On the FCS, the fastest is also the longest range (can't think of name, 500range) but it's a little tricky to keep them in the lock zone. I have a friend running shotty/pulse machine-gun, moonlight or 50k pile-driver on the back, he tears people up as a super light CQCB. I'm not sure what his other weapon is. He's bipedal light btw.
  5. Okay, question, now that my team is filling up I want to change it so that entry is approval based. Can I still do this?
  6. My only problem is keeping them in the scope at anything other than extreme range.
  7. You can pvp during invasions. Shocked me the first time.
  8. Okay, thanks. I'll have to do that when I get home.
  9. Does this have to do with some parts saying 'repair/repaired?'
  10. So you got +damage and -fire rate? Also can you 're-engrave' weapons at all?
  11. Once I hit someone, I can usually stunlock them, I just have trouble hitting them in the first place. Not sure if there's some kind of method or trick I'm missing.
  12. Does anyone know if specializing too much can actually degrade weapon performance in some areas? So far I haven't even noticed any changes. Also if I have items from the pre-order I have to buy the weapons again to upgrade them right?
  13. Are they very viable? I know they've gotten a huge buff, and against anything heavy they wreck, but against fast mediums and all lights I have a lot of trouble actually hitting people. I don't think the sensitivity can be changed. Also, quads are best? Or heavy biped for the shield? RJs? One last question, I think the heavy hitting 12k Dmg ones are best but I'd like some opinions. Edit- Just occurred to me this should probably be in garage, designs, or FAQs...
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