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obliviondoll

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    obliviondoll

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  1. So I've been absent from this forum for a while, and it looks dead, but just on the off chance that someone is still confused about this... When you play as a merc, and the team you're with ranks up, you can be awarded any trophies relavant to the hiring team's rank. So if you're in a team with F- rank, and get hired by a B+ ranked team and they hit A rank, you'll get the A and E rank trophies without your own team's rank going up. Also, you can't lose team rank. I've seen my team do so before the first patch on the international server, but I haven't heard of anyone doing so since that patch, and I've actually tried to do it to my team once because I was curious after being told it was impossible. Your team can move freely back and forth within each letter range, but once you reach a new letter, you won't trade backwards. You can drop from B+ to B, and from B to B-, but you can't go back to C+ from there.
  2. With my builds that sinks while blading, UNLESS I'm using the blades, I don't sink. NO changes to boosters, frame, or anything except weapons. When you slash with a blade, your boosters cut out. When your boosters cut out, you sink. Oddly, this seems to happen in my case EVEN AFTER THE BOOSTERS COME BACK ON. I can be about 10m (a full AC height above the head of a target floating on the water) in the air, slash, and end up underwater and taking damage. One of my older builds also struggles, and looking at the stats, I think it's stability that makes the difference. Apparently there's mention of this being changed so floating is easier in the Japanese 1.01 patch notes, so hopefully that patch comes a LOT faster than ACV's patches and we can actually play PROPERLY on water soon. Because at the moment, there are certain things which are really tricky.
  3. I finally won while mercing in a special sortie today. It was an AC battle instead of a boss. I brought Vendetta arms. They work rather nicely on tanks
  4. Blades + water = NOPE. Just learned that the hard way last night.
  5. A couple of my builds struggle on water at times, but I've learned a few tricks. Usually it's right after a high boost that you'll find your AC sinking (at least that's my experience). Changing direction during the HB seems to make my ACs more floaty, although I'm not sure why. Also, while I haven't tested it thoroughly yet, I THINK increasing your stability and/or altitude control makes it easier to stay afloat. Holding the jump button as you start to sink can sometimes stop you from going under as well.
  6. I'll just leave this here: http://obliviondoll.blog.com/2013/10/03/armored-core-verdict-day-review/
  7. I'm also going to comment that VTF missiles are good against most heavyweight builds, and some midweights, and Dimapur is usually pretty effective, if not as a primary weapon. I'm really looking forward to those missile arms in Verdict Day, and hopefully something better than Otkryt for multi-lock (or those missile arms can have a mode with quad-fire per lock, that would be acceptable). I want to re-enact Ogawa's picture with a single AC.
  8. That gets you 12 missiles in the air at once. Add a Phoenix missile turret (Otkryt can run 2 of them), and you can get a total of 20 missiles at a time from 3 different directions. It's not exactly a versatile or practical build, but it's REALLY fun when it works.
  9. How was backpedalling (backPEDAL, not back PEDDLE, by the way. You're reversing, not selling spines) meant to be a good way to exploit an enemy's poor turning speed? Get behind them, or at least out of their lock-on arc, and stay there.
  10. And it's just been announced today by filthierich as if somehow the bosses showing up in the NA server without any mention of whether anything's coming to EU or not is relevant to the masses of people asking him about the patches we're missing... and as if it's something we hadn't already been told about in-game.
  11. I think they're probably testing the stability of the bosses on different servers. Since they need to localise, and that involves some alteration of the game's code. Might need tweaking. I'm just hoping the boss fights come with a patch.
  12. If the idea of this is to promote diversity, you should probably actually promote diversity. Instead of a "banned" list, make it a "restricted" list. Each AC can waive one (and ONLY one) restriction. Include ALL dual-wielding of the same weapon class (not just the same specific weapon, so Moonlight/Utica or Strekoza/Lotus would be restricted combinations). Add all the "suspect" weapons and parts to the list as well. Also, EN Amps should be on the restricted list. Dual shoulders as well. After testing, if there turns out to be an item that's still overpowered enough that everyone gravitates towards it over the other restrictions, that can be banned for real. This way, diversity is promoted by removing the ability to COMBINE broken parts to make the cookie cutter builds we're currently seeing. It's a little more complex, but I think it's a better way.
  13. It shall be solved! Thanks to my landlord letting me cut a deal on reshuffling my rent payments over the next month, I've just ordered a new 1TB HDD to replace my burned-out 60GB. Should be here in 2 days at most. And I've been advised that my currently-active build (which was a work-in-progress variant of this, using the same emblem) should be saved on the server, and the emblem will be salvageable too. I've probably lost a few other fun things I did, but it doesn't look like this will be one of them.
  14. As a display of your skills, the video the clips were pulled from is MUCH better, although this is a friendlier length. As a music video, it's not very well timed in terms of music pacing matching the action on-screen. It looks like you described it - a montage made by someone unfamiliar with the tools they're using, who's never set a montage to music before. On a less constructive note, I'm not much of a fan of your music choice, but that's a personal thing, so there's not a lot I can expect to be done about it.
  15. It's "associated" with Mechaverse in the same way it's "associated" with ACU and GameFAQs. There's a post about it there. And the poster is a member there. That's not the only forum where that person exists. If that's a problem, you obviously care more about inter-forum politics than the game. Good job.
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