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Fatedshadow

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Everything posted by Fatedshadow

  1. This shows your ignorance. While this shows your irrelevance. @/b/ Never the less ill stay on topic. Yea /b/ i guess i see your points however it's not always the mech but rather the pilot right. Put brush in the hands of Cesar and its useless put sword in Correggio's and he's helpless. I hope you see my point.
  2. This is true but like most ACs the ones that seem lower on the food chain do the best. IE Meddlers big DR thing IronMaiden and daminon. I'v had doubters in the past none of them can still do so with good standing. Also she was not made to counter anything. She is what she is. Theres nothing else to it.
  3. Frame: Head- 047 Core- Lahire Legs- Lahire Arms- 063 Internals: FCS/Gen Exhazar/Judith Booster Line: M/B/S/OB Judith/Latona/Shcedar/Sobrerro Weapons: R/L/S/Back 049ANSR/049ANSR/gullatine/(N/A)/Phact Tunes: 50 in En output, En Cap, Maneuverability, Aim precision, BackBoost(normal & special) SideBoost Special, load 42 in Radar Refresh Stabilized: (0,0) Analysis: My favorite mech. Its unorthodox and a masterpiece. Frame: Its Basically built in spite of the basic design rules. Its a full sniper(1st rule broken) Its sacrifices all DEF for pure Offensive power. However this mech is meant to be played defensively BUT I will hunt damn near any one down. Also its capable of fighting mid to shallow close range(250 Up). As i said the DEF is minuscule she can be one shooted! However good luck catching her. Internals: Nothing special about the Gen How ever the FCS is another story. The Exhazar allows me to Get in close and hold a lock. and works great with my arms which have great stability and maneuverability. So as i said in some cases i have been know to hunt down DRs. Then again if i wasn't on a LW it would be nothing special, moving on. Booster Line: OK heres the deal. The main boosters a must. Vert plus En it saves makes it a must. The sides also stay most people give me the "Ortega works better" crap. However raw power isn't every thing. I'll get to that later. The AA is need for most of my strategies. Now heres were i dig my feet in and be stubborn. One let me tell you this now, I hate the aliyah back! However i am not unbiased. Heres were i explain the sides. The back and side are slow. I know that, thats the point! Most ACfA players think that because I move at X speed I will catch you moving at Y speed. Well no.... no you wont. Maiden backpedals at 800~860 Second staged. I don't believe in second stage. I know it exist i just don't like it. Heres why most players i play against do it, and as a result timing shoots gets very easy. one i see a yellow cylinder I fire simple as that my arms move into place and you get hit. Now that sounds easy well its not, BUT since i am good at sniping playing a few rounds with you will give me a jest of what you do how you react and how you try to counter me counting you(timing the shot). If your second staging your making it easy. think about it, If you second stage you move three times as far however your QB last twice as long so instead of moving 1/3 of a distance to the right then pulling back left when i shoot your stuck going right when i pull the trigger. then i pull it again and you get hit going forward then left. Is it fustrating.... id imagine i wouldn't know i don't second-stage. Word of the day is control! If your moving to point A to B in 2 QBs and it takes me 6 i can change my course at will which constantly changes point B. Simple concept really. Weapons: Overspecialized, Beyond deadly!! Tunes: Focused on movement and the Constancy of it. Sluggish maiden is a dead maiden. Thats about it. Leave your criticism below.
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