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Member Since 07 Mar 2010
Offline Last Active Sep 07 2018 02:32 AM

Posts I've Made

In Topic: Some game I made, AC meets DS

07 September 2018 - 02:33 AM

This is a code red, Episode 04 has escaped it's cage:

If the fans want it, it will definitely go some place, hopefully a great place, but a place none the less.

Hear me out, whoever reads this, I'm gonna need you to spread this series as far as you inhumanly can. Tell your friends, tell your dog, heck, tell your enemies!

Because only you can spread forest fir- err, I mean spread awareness of comics.

In Topic: Some game I made, AC meets DS

01 August 2018 - 03:28 PM

I had to delete and reupload the comic, since it was just 1/3rd of it, and the dialogue was different around where the old one ended. I'm up to two episodes now.

Episode 01: Revenge is a dish best served microwaved.


Episode 02: The worms beneath your feet.


It's a comedy. ; D

Anyway, I'm out at sea, so I only get like 1 to 3 hours of internet a week. The usb has enough material to last me till I get back. I just gotta format it and re-write the dialougue, the old one just sucked really bad.

In Topic: Some game I made, AC meets DS

24 July 2018 - 07:42 PM

Scratch that, here is the real version, last time it was the wrong version and only 1/3rd of it. It's hilarious! At least, I think so. > w >


A pic to go with it:
Posted Image

In Topic: Some game I made, AC meets DS

16 July 2018 - 06:01 PM

I'm 5,000 miles away from my wacom tablet, at the literal end of the world(and hardly any internet here, sometimes 5 days straight with no internet or phone connection), so I'm gonna post an unpublished comic I have that I never got to really use for anything, until now:

This place is gnarly though, got some neat footage:

In Topic: Some game I made, AC meets DS

09 May 2018 - 12:36 AM

Flats set.
Posted Image

Did anybody play the finished game I made of these characters?


I only managed to put 2 playable characters since gamedev, to put it simply, is super hard and time consuming. Making art is a straightforward process if you got all the steps down until it's like breathing, but making a game is like navigating a maze with bombs here and there, and having to defuse them to get to the next part.

Anyways, that pic I drew, is the full playable roster if I had the time and resources to add the other characters.