I'm making this topic seperate from Rixorwhatever because this project is basically my crack addiction. I've been working on this for... maybe in my head since 2012 but on paper and documents for three months. I say maybe because the only thing that's stayed the same is the name and the fact that its a game. My current plan is to use some version of it for my senior seminar animation in a year and a half. If I end up getting the pre-alpha demo running before then, whoopdy doo. [idea Revised] I'm challenging myself to do all the artwork for this project digitally, at least color wise. For now, this silhouette is all there is: It's not much, I'm still getting used to my new intuos pro. I'm surprised I could keep my hand from shaking long enough to make a shape. Well, it'll probably be a while before I post any progress. I'm doing some extra credit work for my animation teachers. Not cause I need it, but for the extra practice. Best case scenario, I might be able to get an animatic of a test battle out this winter.