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exogen

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Everything posted by exogen

  1. Come up with what? Because, in order to understand something you need to isolate it as much as possible and eliminate variables. Also, cover is something that is going matter on its own terms with or without the mechanics being as such. It's a seprate issue. It doesn't mean like in a desert or something like that. Out in in the open can manafest itself in those periods where cover isn't available. That could be a short period of time, the point being that during THOSE moments, dodging sucks. This definition breaks down. What do you mean by "extended?" Are we talking one minute or ten? And why would whatever duration your talking about even if you had one matter? Seriously, the only way to make sense of it is to talk about when the AC's have each other in their sites and they are not just about to go back behind cover. So basically everything other than peekaboo circumstances. But remember cover here is not something you can rely on to make your point because cover would be a constant in this discussion. Once cover becomes a constant, the only varrible is if when cover is available at the exact moment, can you dodge fire better or worse and are the manuverality of the AC's better or worse by comparison. Once you look at it in those terms a game where you can dodge better (again with cover being prevelant either way) is neccessarily going to be less of a damage race. Your argument seems to be that in a game where dodging isn't as effective there will be less damage racing because players have no choice but to use cover. What you overlook is that in games where dodging is more effective, cover is still superior, because there is NO chance of getting shot (same as there would be in a game that has poor dodging) when behind cover, therefore there is a valid incentive for people to turtle the hell out of it regadless. I know it wasn't the focal point of your argument, I wasn't saying it was. cover in ACFA was not as important as it was in AC4 but it wasn't useless. But I'm not going to debate FA because it was such an epic fail in so many ways that its just not worth my time. If you had fun with the game then cool.
  2. Actually, I played the demo for at least two months straight first off. Second, is allot of the tactics that are used in high level play now, specifically in terms of manuvers, I had figured out when the demo came out. Ultibreaker could attest to this, as well as Abubis (who got inpired to get really good from watch me when the game first came out), hell I have tactics that people still don't even use now (at least not concistently anyway). Third, is that I played it for WAY over two months and gave it MANY MANY chances. Your conception of a damage race is to specific, which is why you are making reference to particulare weapon times. I am speaking on a more general level. A damage race is simply the result when two AC's are both out int he open, even if this is only for a short period of time. Cover has nothing to do with this. Cover would be an essential even if dodging was more effective. I agree in ACV cover is MORE essential, but THAT just proves my point about dodging doesn't it? And I already have made it clear, and this is not something that can be disputed, that in prior AC games (not counting FA) the person who used cover ALWAYS had the greater advantage, and not just by a little bit but by a large margin. The wall jump is the one thing I will give ACV as doing a solid job in. That is one mechanics that needs to stay in future games from now on. However, the wall jump isn't as ultimate and metagame as you think it is. The problem with the wall jump os that if someone is going head to head with you it only works if the other player is intending to enage you. Basically both of you have to be behind an obsticle facing each other. IF not the other player can just back up or retreat around the corver. The boost mechanics don't allow you to persue them in the air as you would need to. What your talking about only works on people who are unsespecting. My retort here is that anyone can get shot in the back no matter what game we are talking about. Again, enlarge your definition of damage race. All it really means is that for the most part the two AC's are absorbing each others hits because doging is not as effective or concistent. The armor diferences and weapon types just add another retarted dimention to the game as it is. Like I said above, your greatly mistaken about my time logged in on that game. And of course the problems go beyond the lack of dodging. That is just the begining of my gripe with the game, thus why I don't play it. Do you really think that I only have one gripe with the game?
  3. Yeah cover was definietly used in AC4. If you read one of my prior posts I mentioned that. Cover was usefull in basically every map except virtual A and desert and parts of the ice map. But the boost mechanics and FCS in ACV just are more about damage racing than anything else, it's sad. Then here comes the counter argument about cover. But again, cover was always present in prior games so that really isn't a valid point to retort with is it? Bottom line is, ACV is just dumbed down and made more for damage racing. They tried to build this team based balance shit but as usual FROM fucked everything up. The only shit they get right seems to be on accident and everyone knows that this shit is true. Listen, I tried to give ACV a chance, honest. I tried time and time again after each disapointment the more I learned about the game. It just isn't worth it. I hate to say it, and I know this will sound condecending but believe me it isn't - the people that mainly like ACV are people who were not of high level skill on AC4 or older games and wouldn't know the diference between a damage racing game and one that wasn't. Again, I'm not trying to offend anybody here, trust me, but it's the truth. If you think I wrong, then let's go head to head and debate the evidence. But be prepared to show me facts, not just conjecture. Cause I can back up my opinions in technical detail.
  4. That is incorect about AC4. 1rst: is that in AC4 you could dodge and flank for easier, which I mentioned before. Dodging and flanking negate the damage race. Therefore AC4 wasn't a damage race. 2nd: unless we are talking about desert or virtual A, AC4 had plenty of cover. Even virtual B or parts of the ice map (I forget the name) could be used for cover in diferent ways. In fact in AC4 the person who didn't use cover would almost ALWAYS lose assuming we are talking players are equal skill and high level. As for cover use in ACV, cover isn't that effective other than preventing getting hit from snipers and such. At close range you can sort of use cover but it is no were NEAR as effective as it was in AC4 and prior games. The reason is that the boost mechanics just don't allow for effective cover use. So yeah you do need to use it and believe me I whore it, but that doesn't adress the issue. Once you pop out from behind the cover is where the damage race becomes an inevitablity. All cover really does for the most part in ACV is prolong the battle from its inevitable damage race.
  5. Actually you could still do that in AC4, it just had to be done with BOTH normal boot (in taps and longer durations) and quick boost. But when you combined them togather you could still do the same sort of things, boost hops and all. One of the things that the devolepers said when they looked at AC4 was that they thought it was about damage racing and they wanted ACV to NOT be about damage racing which was why they made it so you die so quick and the armor and weapon types impacting that. But the irony is that ACV is more damage-racish than any armored core to date. It's not even able to be contested that this game has less dodging and is more damage racy than any AC game to gate.
  6. Yeah that is definitely part of it Rach. I admit I do like it better when you could fool the FCS for easily (due to different FCS and boost mechanics/physics). I like that better because it forces the positioning game to add a higher dimention of skill and helps balance out the ranges and weapons used thereof. When I realized dodging was not so prevalent in ACV I figured I would make the best of it and just be the type to sneak up on you and/or flank you out and just never get hit. Unfortunately the game mechanics don't cater to flanking mainly (although not entirely) due to the fact that you can't circle strafe with QB/HB. But even then, if I try to still give the game a chance as it is, the fact that one shot can rape you just makes it random in so many ways. It's not that you risk getting caught at the wrong time, but that, that time will come in almost inevitably and at a random time.
  7. Or that would be a hell of alot of work to do each and ever time.
  8. I know I am probably the only guy who has come here and been part of the AC community who has this problem but with everyone changing their names so much I don't know who anyone is. Could Niji make like a evolutionary tree of names that is automatically updated by the site whenever someone makes a new name? So let's say my name used to be 9ball, and then it was sledgehammer, prior to being Exogen, it would read something like this. 9ball sledgehammer Exogen Maybe if not something that is part of the program of the site it could even be just a topic where people update their posts and identify themselves everytime they make a chance. So my post would look like the above. I know some people around here make jokes when they change their names to fool people or w/e, but once you have had your fun you could post the name in the thread. This way I can actually know who people are when they adress me and seem to know me but I don't know them. If this is not something that is possible I understand, but I think it would be a good idea not just for me but for people who come to this site that don't know all of the changes of names that go on constantly.
  9. I not "bitching" though. I'm making a comment with analysis behind it. Can you realistically say that more or less people play ACV as compared to say, AC4, or even FA for that matter? The fall-off in participation says everything. I'm merely commenting on why that is. It's not the boost mechanics that I take issue with only of course, but overall its poor game design and the deminished community speaks volumes to that effect. Also, I gave ACV a huge chance in many many stages of fustration and disapointment, each time tyring time and time again to avail myself on the side of optimism, each time met with the same result Edit: btw I have no idea who you are. I know I have seen your name before but I don't remember who you used to be.
  10. Although there is a slight increase in smoothness, I see from these videos more of the same lame brain boost, physics and weapon mechanics. Notice how there still isn't anything that allows for constant, concistent, and reliable twitch dodging. You can dodge something things, sure, but you can still get hit randomly by stuff and with the fact that some weapons can just take your armor down to nothing in like 1 second, the possiblity of you just getting randomed out is higher than in a game that allows for more skillfull dodging i.e. AC4 and prior games. Couple that with the fact that there is no way to circle strafe people with HP, and it is to easy to regain a lock or create ranges gaps that force you to relock, means that the same problems I hated from 5 are still present. Basically what that all boils down to is that AC5 is more of a damage race sort of game.
  11. exogen

    DMT

    Yeah I don't know of any local DMT dealers lurking in the shadows. If I did I would surely be purchasing.
  12. exogen

    DMT

    Yeah I saw that, but more untracible it is the better.
  13. exogen

    DMT

    I see, well I'ma have to do reseach on this.
  14. exogen

    DMT

    Ha ha ha that's awesome! I never heard about this. But how do I find these people and get the shit so I don't get in trouble?
  15. exogen

    DMT

    lol look at this, this may be the answer to what i am looking for. http://www.youtube.com/watch?v=7d63er9oUk8
  16. exogen

    DMT

    Ok, so your saying the process is pretty straight forward?
  17. exogen

    DMT

    Its not the gloves I'm worried about, or even any hazards of the experiment. It's the possiblity of making it wrong and killing myself or getting brain damage when I take the shit.
  18. exogen

    DMT

    Gloves? LOL you two sounds like your describing fight club ha ha!!
  19. exogen

    DMT

    I just don't want to kill myself trying to make the DMT. Roar, are there specific protocals to follow to avoid those bad consequences for sure, or is some of that shit roll of the dice? Like how hard is it to really hurt yourself?
  20. exogen

    DMT

    lol wtf, did that dude have the flower of life tatted on his cheat wtf. That dude is mad wak "aninaki flow" omg. The beats were ok though. I still don't know where to get the DMT though. Guess I will have to find a chemist to make the shit for me. What is the diference between the DMT and the shit those myan people take?
  21. exogen

    DMT

    Actually, I remembered, one time I did do Salvia. Very strange but nothing special. I want DMT!!
  22. exogen

    DMT

    I'm not big into drugs. I barely every smoke bud and when I do it is in small amounts and more and more am starting to hate the bodily effects of liquor which I seldom do as well. A beer or two every once in a while is fine for me. I'm also to much of a health nut to be doing that shit all the time even if it wasn't for the often life-ruining effects. I am just curious about the DMT because of all the wild experiences people have had, specifically those that have had positive effects on their lives. With me whenever I do happen to smoke weed I use it to take notice of things I normally wouldn't and take that information and try to sort it out and analyze it later once I am sober. That's just one reason why I won’t smoke it again for sometimes up to 6 months or more, until I have gotten clear about what it is was that was so important. But the most hard-core drug I ever did was when someone gave me PCP and told me it was weed. I didn't know what it was. That was the worst experience ever.
  23. exogen

    DMT

    I'm not doing acid ever, sorry. But I will try the DMT.
  24. exogen

    DMT

    Damn man, you know I work for one of the shipping companies so I know how to avoid the bullshit, or at least the cops.
  25. exogen

    DMT

    THAT'S what I want to know!! lol so where do I get it?
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