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Dragon Angel Knight

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Everything posted by Dragon Angel Knight

  1. I agree, noob. Storyline is just the same crap recycled over the past few games... some random apocalyptic event happens, forcing humanity underground to recover, thus paving the way for the corporations to make some serious bank. Then along comes a raven and fucks society up, even though that's generally not his/her intention at the beginning. Now I'm not saying that that isn't interesting, at least in some ways, but they could at least come up with something original this time around.
  2. Wow... seems like a lot of the real world went into this game this time around...
  3. idk, I liked FA. Well, better than I did AC:4 at least. Anyway, I'm gonna reserve judgement on AC:V until I can actually play it, regardless of whether or not the cover art looks like crap...
  4. I don't see a problem with it. it already looks good, and knowing FROM, they're probably gonna put one out.
  5. I personally don't know why the canopus is bashed so often... It isn't a bad weapon. Just a bit slower...
  6. which is why I said that'd be the worst DLC. It's bad enough that they put in the antena....
  7. They could add in older weapons, just upgraded to meet the newer damage standard. lol, I suppose the worst DLC they could ever come up with though would be stuff based on Gundam.
  8. hmm... the boosting techniques would give people to reason to practice the setups in the campaign and test modes. I think it'd be fun to master some new booster setups.
  9. Side of the Ac... Side Boosters. I don't see any on the AC in question. At least, no active ones, anyway...
  10. That's when the better pilots show up and shut the wannabe's up, plain and simple. And personally, I'd enjoy getting into a team v team match, I think it'd be fun. Not all AC players are egotistical, either... Just the majority who think that having the best parts for the AC type automatically makes them like Heero Yuy or Setsuna F. Seiei. And I agree with this... It's definitely not fun if it's a race to see who has the best parts...
  11. Ditto. Hopefully, though, they'll keep the 10k+ ap. that made the game a bit more manageable for me, cuz I couldn't do too much against other AC's in the previous games. I'm not exactly the best pilot out there...
  12. I think that heat was a bit OP if you took advantage of it. Quick firing, plasma, and grenade weapons, as well as the good ol' flamethrower would deal some massive damage and then overheat you, dealing some more damage.... epic idea, if you ask me.
  13. hmm... a laser blade OW!! And yeah, while I wouldn't be using it too much, an OW would be pretty cool...
  14. It'd be fun to play the originals again. hell, they could even just make portable versions of the games like they did with AC3 and the rest. Update the graphics and throw in some extras that the original games didn't have just to entice people to pick them up. Though I'd pick them up anyway...
  15. Ok, so I'm not a great pilot, and my aiming sucks without the targeting computer... But I still think a match without one hit kill weapons is more fun.
  16. To be honest, I probably wouldn't use OW's all that much. It's more fun to just pummel them with superior fire power and excelent piloting skills, and one hit kills are just not that fun.
  17. True... or they could give HWs a fast turn rate and a decent fcs for ranged weapons. And if that doesn't work, they could just give all ACs QB, but nerf it down depending on how heavy the AC actually is.
  18. Well, I'd say quick boost would be good, but maybe shorten the time the boosters are active during the boost, or hell, make the noise for the boost so loud that it actually draws enemies towards you. And maybe make it so not all AC's have the ability to quick boost. Have lightweight mechs use Quick boost to the greatest effect, midweight mechs can still use it, but not as well as a light weight, and heavyweight mechs can't use it at all.
  19. Ridiculous, but fun. And I'm looking forward to seeing the mechs sized down. it'll be interesting to see how a 5m tall mech will handle any stealth missions that may crop up. And the physics as well.
  20. Ok. Suggestions for the blades? I didn't do the mission for KIKU, so my best bet would be the Moonlight or the Kojima blade... EDIT: Nevermind, Moonlight did the job just fine.
  21. Alright, I've been stuck on this mission for a couple of days now... I can't seem to deal out enough damage to either of the mechs in the mission or keep enough ap to finish the mission. this is my current set up: Head: HO1- Tellus Core: 03-aaliyah/c Arms: A01-Tellus Legs:L01-tellus FCS: FS-Judith Generator: GAN01-SS-G Main Booster: MB107-Polaris Back Booster: 03-aaliyah/b Side Booster:SB128-Schedar Over Booster: KB-Pallas L and R arm weapon: LR01-Antares R Back: 047ANR Shoulder: SM01-Scylla Hangar L and R: LARE Is there anything I need to to to improve the machine itself, or does anyone have a decent strategy to beat this mission?
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