Fukei Posted June 22, 2011 Report Share Posted June 22, 2011 Frame/Internals:Head: HILBERT-G7HCore: 047AN01Arms: A01-TELLUSLegs: GAN01-SS-LLFCS: YELLOWSTONE01Generator: GAN01-SS-G Boosters:Main: MB107-POLARISBack: 03-ALIYA/BSide: AB-KRAKENOB: LINSTANT/O Weapons:RArm: 051ANNRLArm: LR02-ALTAIRRBack: YAMAGALBack: MUSSELSHELLShoulder: 051ANAMRHangar: -LHangar: - Tuning:Capacity: 50/6/0/0Attack: 0/50/0/22Acquisition: 22/0/0/0Primal Armor: 0/0/0/0Boost: 0/0/0/0Special Boost: 50/50/0/0Mobility: 0/0/50/0Steadiness: 0/0/0/0 Stabilizer: (+0, -5) The grenade cannon is meant to be dropped as quickly as possible. Other than that, it's a generic Rifle/Laser. Quote Link to comment Share on other sites More sharing options...
Exorcet Posted June 22, 2011 Report Share Posted June 22, 2011 (edited) Without trying it out, all I'll suggest is MAXWELL for KP. ALTAIR over ANTARES for range I assume? EDIT Actually 6 cap tunes might be better spent in lock speed on ENWS. EDIT EDIT I didn't realize how horribly bad the EN def is. TELLUS core. HOGIRE core with KIRITUMI head might also work. If the GL is not so important, going down to OGOTO lets HILBERT arms fit, though that would be heavier than the other two options. You could however move the maneuvability tunes into ENWS and the aim tunes into somewhere else. Edited June 22, 2011 by Exorcet Quote Link to comment Share on other sites More sharing options...
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