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Call Of Duty 4


Lenin

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http://upload.wikimedia.org/wikipedia/en/5/5f/Call_of_Duty_4_Modern_Warfare.jpg

 

Lets be honest. Black Ops sucks. CoD4 however, would suck your dick if it could. Let's run through the good/homo aspects of both games.

 

Good parts of CoD4:

- Sniping is like... possible and shit. Srsly. There are maps with sight lines.

- Speaking of maps, CoD4 maps are actually designed to mimic something you'd see in the real world. Not obstacle laden arenas laid out perfectly for gun fights, disguised to look like real places.

- Holy shit, people die when I shoot them.

- Perks are not superpowers... Except Juggernaut and Stopping Power.

- My headset is not a waste of money here.

- There's only like one dude every other match using Last Stand.

- You don't constantly get bullshitted out of kills and into death.

- Lag is really, really, really manageable and infrequent, if not a little odd.

- The difference between a four bar and a three bar connection is not the difference between your-dick-in-someone's-mouth and someone's-dick-in-your-mouth.

 

Good parts of Black Ops:

- The guns are fairly balanced.

- Selectable killstreaks.

- Players are stupid enough to go after decoys.

- Quickscoping died it's death.

- No Juggernaut.

- No Stopping Power.

- Frag throwing bound by physical laws of the mortal realm.

- Blackbird is win button.

- Emblems are pretty sweet.

 

Bad parts of CoD4:

- The game is hacked to worthless shit on PS3.

- So... many... GrenAIDS.

- Martyrdom

- Juggernaut is for pussies and Stopping Power makes milliseconds count.

- Guns are imbalanced.

- Bog and Bloc make me die a little inside.

- 40Cog.

 

Bad parts of Black Ops:

- Second Chance let the game set a world record for undeniable proof of Most Douchebags Online At A Single Time.

- The maps really suck.

- The lag is just ridiculous.

- Juggernaut doesn't exist because everyone has it by default.

- Hit detection has cancer in it's AIDS.

- Speaking of hit detection, why is your hitbox also all around your actual body? I can shoot dudes/get shot by dudes around corners just aiming for the shadows.

- I've seen snails cranked on 'luudes move through puddles of glue in the dead of winter move at a faster pace than this game.

- Blackbird is win button.

- Everyone's emblem is a penis, a swastika, or a swastika made of penises.

- Has an unfixable boring-as-shit glitch.

 

More people need to be playing CoD4. I'm pretty much done with Crap Ops. It sounds like I'm a Black Ops hater... and I am, but I think I'm also being pretty fair here.

Edited by Lenin
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Call my crazy, but I've always experienced considerable amounts of lag with the Infinity Ward games and little amounts of lag with the Treyarch games. However, at least the infinity ward games don't lag as much as Battlefield Bad Company 2 does. Socom Confrontation takes the cake for having least amount of lag. Edited by TMRaven
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I'mma call you crazy then.

 

With CoD4, the lag experience goes like this: Lagless, mostly. Then random part of the match when my entire team hits yellow and red bar for maybe six seconds tops. Then two minutes later, the same thing happens to the enemy team. I have a rare game with a fucktastic host where I'm red bar the entire time, but CoD4 red bar is still pretty decent for red bar, so I can compensate that with distance.

 

With Black Ops, the lag purveys throughout the match, start to finish, nothing to be done. Three bar in that game is usually the best I can hope for and it's almost worthless. I can shoot people in the back and watch the game lag out still and have the bastards turn on me and put me in respawn as I spray with them center in my irons the entire time. Anything less than three bar means huge chunks of missing frames.

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That's pretty much what I get from when I examine the communities around me and listen to Bato all day. Everybody says they've experienced less lag in Infinity Ward games and more lag in Treyarch games.

 

My experience with cod4 was fantastic up until the point of first christmas. My kdr rose gradually to around 2.2 or so, and then after christmas came it eventually dove down to 1.5 and hovered around there for the rest of my cod4 days. Even with playing with bato, always having a good team, spawntrapping teams from time to time, I still couldn't get it all that above 1.5 ever again, because what I experienced in the game was just so considerably bad in terms of lag. Shooting 4-5 bursts of M16 into someone to kill was the norm, so I eventually gave up on the most powerful weapon in the game for things like M4 and P90 that had the spraying ability.

 

My experience with Black Ops has been 4 bars every match, with an occasional game here and there (where I still have 4 bars) but the people just lag like crazy. I havn't played much since christmas, so I don't know much about the potentials of what I could get my kdr to, but I do know the lag seemed about the same as what it was before christmas. Last Stand was also more annoying to me in cod4 than it is in Black Ops. The only thing I don't like about it in Black Ops is that people can take your kill if you don't put them down immediately. I don't care for sniping in any cod game, so I have no input about snipers. World at War was great, because I could mow people down with ease using the Gewehr, and never really had to worry about laggy guys with MP40 mowing me down from close range. The only thing that turned me off from that game was the tanks.

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You're lucky on the BOps front, TM...

 

My experience with the game is best highlighted in these seven seconds of hell that I experienced a few days ago.

 

Jesus himself could give me a 100 point list of reasonings for why that incident occurred... Exactly none of them would possess satisfactory quality.

 

Shit like that doesn't happen in CoD4, and I'm never playing BOps again.

 

I'm not even going to sell my copy; I'm just going crank my heat up and hit the treadmill for three hours and rub my sweaty nuts all over the case, then send it directly to Vonderhaar and his minions.

Edited by Lenin
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When I play Medal of Honor, I have the funnest of times. Which apparently is a 'hipster' thing to say?

 

Anyhow, you were using terrible sites on yur gun, that's why. You should stick to blops. Its more worth the time than a game with no cool emblems or titles. Plus Blops has like a billion weapons. Also, t-hawks, crossbows, and Tyco Rc cars.

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I'm going to treat you like you're not a troll, because STFU&GTFO.

 

The Predator Dot Sight is actually one of the better reticles for how it shows up on enemy clothing. It's easier for me to aim in the center of three dots than it is with one small dot that washes out easily.

 

The M14 failed apparently because of some bullshit in the game coding regarding shooting from behind rails. At least that's what a decent sum of players seem to agree on. It sounds like the most retarded option, so I'm inclined to agree it is the most likely.

 

And Blops might have a large amount of different weapons, but they're no good to me when they're basically all equally worthless.

 

I actually might pop on Blops every now and then for Ghost Pro/Steady Aim Pro/Marathon Pro + right stick knife button. I could give a shit about my KDR in a game that doesn't work. Might as well go trollolololing.

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That's prolly not bad lag or hit detection, just bad hit boxes on the railing in front of you. Raor posted a video similar where he was unloading on a guy who was behind mesh railing, but never got a hit marker.

 

Predator reticle isn't that good if you ask me. I think some of the better ones are circle outline, small x, and dot with horizontal line.

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The way they modeled the rails is the same way they modeled the impenetrable walls. If you go to the map editor (which doesn't exist), I will guarantee that most rails in the game are actually walls. The reason why some programmers do this, which is most likely why TA did it this way, is because it is easier this way than to model individual pipes, which is why this "glitch" will probably never get patched.

 

I have played every IW game (COD1/2 on PC though), WaW, and Black Ops, and here is my input when it comes to lag. TA games are better at hiding lag, meaning that animation will still be smooth even though you have two bars. However, when you actually shoot someone, you will miss, and will look like a retard in a killcam, assuming that you are actually lagging. Seriously, there has been tons of times when I shoot someone strait ahead of me and the killcam shows that the person knifed from my side. IW games tends to have less lag for me in general but does not smooth out the animation when I do lag.

 

By the way, the connection bar in COD4, WaW, and MW2 are almost complete BS, so BOPS might be as well. My friend jailbroke his PS3 and has a hack for COD4, WaW, and MW2 to show the Ping, for science, of course. Here is his conclusion:

 

4 Bar: Ping 38 (Host) to 120

3 Bar: Ping 50 to 150

2 Bar: Ping 70 to 170

1 Bar: Ping 80 to 220

 

So if someone has 1 Bar, it is still possible for that person to have better Ping than the person with 4 Bars. Also, just because you have 4 Bars, it is still possible for you to have 120 Ping. So basing your connection based on Bars is almost worthless. It would have made more sense if it was set up this way:

 

4 Bar: Ping 0 to 50

3 Bar: Ping 50 to 100

2 Bar: Ping 100 to 150

1 Bar: Ping 150 and above

 

You know, a linear trend than whatever retarded algorithm that IW or TA made. Actually, they should just get rid of the Bars and use Pings.

Edited by Wong
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I'm glad I was able to pay sixty bucks to get screwed out of kills for the sake of easy-mode game-coding. Thanks Treyarch!

 

Seriously, fuck these people. They'll never squeeze another cent out of me.

 

Edit:

 

Predator reticle isn't that good if you ask me. I think some of the better ones are circle outline, small x, and dot with horizontal line.

 

Predator Dot Sight and Circle-Outline-with-Dot/Red Ring Of Death all the way. Everything else just doesn't seem to do it's job for me. I can also line up long distance headshots more effectively with Predator than I can any other reticle.

 

It's a rare occurrence I use anything other than the iron sights on a gun, though. I stuck that shit on the M14 solely for my ability with Predator to line up the headshots at range.

Edited by Lenin
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I have played every IW game (COD1/2 on PC though), WaW, and Black Ops, and here is my input when it comes to lag. TA games are better at hiding lag, meaning that animation will still be smooth even though you have two bars. However, when you actually shoot someone, you will miss, and will look like a retard in a killcam, assuming that you are actually lagging. Seriously, there has been tons of times when I shoot someone strait ahead of me and the killcam shows that the person knifed from my side. IW games tends to have less lag for me in general but does not smooth out the animation when I do lag.

 

I don't know about that. I mean I have seen people zipping around in frames when on one bar in both cod4 and black ops. I've also experienced severe framerate drop when experiencing 1 bar in both black ops and cod4. Hell, black ops gives me framerate problems the most when I'm host, and I think it has something to do with the host bearing the burden of hosting not only the game, but all of the replay data as the game is being played. What I have noticed is probably the exact opposite, in that treyarch games don't care about hiding the lag, and the game's built- in latency compensation (what you guys like to call hit detection) The theater mode and killcams all too often show people shooting or hitting the air around the guys they're targeting and getting kills, which just means the game's latency compensation is working right. I never experienced it much in infinity ward games. In the infinity ward games it's usually the killcam showing you hitting a guy, but the killcam itself is out of sync time-wise considerably more.

 

Overall I think treyarch games have the better latency compensation for me compared to the infinity ward games.

Edited by TMRaven
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I don't think either is better or worse, just different. But the topic of lag is subjective anyways because it relies on your ISP. I usually do not get lag during the day. But after 7PM, it gets really bad, regardless of what games I play unless they are PS3 exclusives. It probably has something to do with living in a college community.
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Who cares if the latency compensation works right? What we see still isn't what we get. We just get to see what was really happening in the killcam which is complete bullshit. Shit needs to match. Which means the game needs to work. I have never had more problems on a 3 bar in any cod game as I have had in black ops. I almost can't stand playing this game without 4 bar anymore and even then it's only truly enjoyable when the majority of people in the lobby on both teams has a 4 bar and that's rare to see on the xbox.

 

This game makes me want to go play halo again. I probably should since Reach has an mlg playlist now. No more stupid armor abilities to break the game.

 

My experience with going back to cod4 a couple times, btw, far exceeds my enjoyment level with black ops. My only problem with really going back is the game feels like old news to me. I don't feel like there's really anything left for me to accomplish. The weird thing is I couldn't snipe for shit in cod4 when it was in it's prime and now I go back and rocked it no problem. So at least I'd have that going for me if I really did hit up cod4 hard.

 

At this point though it's really just my ability that's pissing me off. Knowing that I can hit the shots, and seeing my crosshairs on target, that I'm "missing" is just irritating as fuck. Sniping now isn't a picnic so each time I get robbed is another reset on the situation because the l96 just doesn't allow for many followup shots. Sleight of hand not working on the bolt action is pretty crap considering it's a round reload and the only cancel for it is throwing knife or weapon swap...neither of which is practical.

Edited by Wrenchis
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My modem and router get upgraded Monday. And this better goddamn fix my connection speed issues because this is ridiculous:

 

http://www.speedtest.net/result/1123226682.png

 

That's what I'm downloading/uploading at, in the fucking city. I knew my connections were slower than what I used to have, but I didn't know they were this piss poor. When I lived in South Shithole Nowhere, by D/L and U/L were at the very least seven times these speeds.

 

I don't know if increasing my connection speeds beyond that of what we had before there was porn on the internet will really change much. I'll lag less, this is true, but I think it's more of a matter of just simply enjoying CoD4 more as a game. Then again, as Rach well knows, mere hours ago I devised a Black Ops playstyle that completely prevents me from feeling any sort of anger... I somehow let it fester in my head that not using weapons that I would call overpowered, or bullshit, somehow made me a better person at the end of the day. And it doesn't. Just an angrier person. So I'm no longer gimping myself on the pretense of some ill-conceived notion of "honor" and I'm just going to exploit my way to the top of the body pile.

 

More importantly, this caused me to play against my type in a very big way. I am no longer denying myself my right to tap into my intrinsic ability to just piss everyone I come in contact with right the fuck off. Rach knows.

 

Anyway, Black Ops has a lot of bullshit. With any luck on Monday, I'll at least be able to cut my BOps lag problems in half, which will likely translate to keep me godly in CoD4. I see myself being ultrabeast at the latter once I figure out these maps and grind out.

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By the way, the connection bar in COD4, WaW, and MW2 are almost complete BS, so BOPS might be as well. My friend jailbroke his PS3 and has a hack for COD4, WaW, and MW2 to show the Ping, for science, of course. Here is his conclusion:

 

4 Bar: Ping 38 (Host) to 120

3 Bar: Ping 50 to 150

2 Bar: Ping 70 to 170

1 Bar: Ping 80 to 220

 

So if someone has 1 Bar, it is still possible for that person to have better Ping than the person with 4 Bars. Also, just because you have 4 Bars, it is still possible for you to have 120 Ping. So basing your connection based on Bars is almost worthless.

 

For once I'ma have to say fuck the numbers. Numbers or not, multiple people who have played the game plenty of time have noticed night and day difference when it comes to playing with 2-3 bars and 4 bars. Plenty of the seasoned youtube commentators have talked about it, and even I can feel the difference. Just today most of my matches I had 2 and 3 bars compared to my usual 4 I had pre-christmas. Black Ops felt like cod4 did for me today when playing (as in, extremely bad lag with no hitmarkers and getting killed instantly as soon as someone looks at me)

 

There are definite differences between 3 and 4 bars most of the time, even if the numbers tell a different story. It's definitely not a psychological thing either.

 

Up until christmas, my black ops experience was pretty much like

every match. It felt like I had host (but never did) because my famas would drop people instantly. Now I can't even use the famas without extended mags, because people all too often run away from my initial rounds. I've been finding recent success in silenced commando, though (extended mags and silencer on commando make for a nice combo)

 

I somehow let it fester in my head that not using weapons that I would call overpowered, or bullshit, somehow made me a better person at the end of the day. And it doesn't. Just an angrier person.

For some reason that seems to be a popular attitude for a lot of AC players when it comes to games, but I'm glad you've moved on! The game's about fucking people up as much as possible anyways so might as well use the best stuff.

Edited by TMRaven
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I always thought the bars were based on a connection percentage, at least that's what I read a long time ago and seemed to make the most sense to me. Four bars being 100-75%, three being 75-50% and so on. I don't have any proof of that, but it certainly would explain why three bars can be OK sometimes, while complete trash at others.
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You might be right Chode. But there is also an obvious trend with the Ping numbers vs. bars. There might be an combination both in the algorithm with explains why the ping numbers overlaps with the bars. But doesn't ping already account for everything?

 

TM, remember, those numbers are the possible ranges, not the average. The average Ping for a four bar can be 60 and three bar to be 100, so yeah, the four bar will be better. But there is still a chance for the four bar to go all the way up to 120 Ping.

Edited by Wong
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