Harakiri Tiger Posted June 25, 2010 Report Share Posted June 25, 2010 Defense in AC3. Quote Link to comment Share on other sites More sharing options...
Shirtless Crackhead Posted August 1, 2010 Report Share Posted August 1, 2010 Defense was king early on, even from MoA defense was more important than AP; just because everything had relative AP anyhow (lights ~7500, mids ~8-8.5k, heavies +9) there was room for changes, but most of the tier parts ended up giving relative AP, but certainly not relative defense. In 2/AA defense was even more important, e-shields could exacerbate this but they were never good enough to be tier and compete. 3-SL, it was all about defense, but mostly due to solid shields and shield reduced damage (particularly in SL). NX-LR is more about AP, because the defenses have been rounded out; which honestly if it where implemented correctly (weight/AP ratios) with relativistic defenses; and no solid shield damage debuffing; I think it's the more sound solution. ~ One thing they never took into account was reducing defenses when parts break, seems kinda funny to me. Quote Link to comment Share on other sites More sharing options...
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