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Bakuhatsu Pengin

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Everything posted by Bakuhatsu Pengin

  1. Bakuhatsu Pengin

    IdrA

    sAviOr doesnt give a FUCK
  2. i been playing the bootleg one with shory and bipson
  3. 1 - 14 BRACHYDIOS 2 - 11 THUNDERDOME 3 - 8 MANHATTAN
  4. 1 - 2 USS REVENGE 2 - 6 BAREBONES 3 - GODDAMMIT I HAVE TO VOTE FOR ONE OF PIES BOTS I PICK 1 CASSOWARY
  5. 1 - 15 SUPERCELL 2 - 5 BOTERMELON 3 - 9 BREAKING POINT
  6. 1 - 13 RANGER 2 - 1 BOMBASTIC 3 - 11 SNOWBLIND
  7. 1 - 3 CRAAAAAAAB 2 - 12 FIELD COMMANDER 3 - 4 HAZMAT NOODEL
  8. 1 brigadier its like neat and stuff but the colors are too boring for me and the frame is too predictable. theres nothing special here besides the much needed red coloring. the gun is the star of the show but its not emphasized enough through the use of paint with the other ac parts. at least the frame complements it 2 mac the green ruins everything here. wuda been great if either the green or the gray were gone but since both of them are present it sucks. frame is so like whatever too. boooooooooo riiiiiiiiiiing 3 CRABS CRAAAAAAAAAAAAAAAAAAAAAABS I LOVE CRABS 4 hazmat noodle this is very good take on hazmat series and prob best noodle yet. colors work great and the arm and back unit choice were good points of contrast to the bright yellow hazmat stuff. looks like nuclear equipment, almost fallout esque. i think maybe the legs are a bit too fat tho and the merging of the two concepts into one was a wild choice 5 reconciliator the colors and the frame and the weapon choice are all great work EXCEPT FOR THE LEGS which shouldve been completely different. those legs have too much going on and are too big, so it takes away from the brilliant work done on the upper half of the ac. there are a whole lot of matching colors everywhere but it all works out because of the variety. those legs suck tho 6 rush job smart use of frame parts make this ac more interesting than your typical all-blocky or all-round frame designs, mostly because of the arm choice. i like the addition of the turquoise which kinda works with the back units, but the back units dont do a whole lot, especially the camcorder 7 shake my hand no 8 rngesus 1 master of integer this is the first non-nsfw random imgur photo i got 9 butter knife guiseppe the camo is neat and thats about it 10 GEODUDE DUUUUUUUUUDE GEODUDE 11 0-hunter the camo isnt even neat 12 field commander best ac because of how well it was painted and all of the different diagonal angles represented throughout the ac. the leg flaps, the gun, the radar; they all protrude at angles and give the ac a very attractive look. the paint was most likely done to make the gun and the radar work together and it works well. i still dont get the camcorder tho
  9. holy rip acfa 1 cassowary poor use of minitank legs with those arm weapon choices, considering the whole purpose of those legs is so you can use 4 arm weapons and still be fast. marves, er0705s, vegas, kapteyn, etc would have all been much better choices for arm weapons, and this ac uses none of them. i also dont think that minitank legs are fast enough to maintain a solid midrange game against anything faster than a HW, and vs HWs these weapons simply wont do enough damage. musselshells are also extremely poor missiles to use in 1.4 and are outclassed by almost every other missile because of how easy they are to dodge and they provide no synergy with any of the other weapon choices. would have been better off with double wheelings instead. the head and core are no-brainer choices, and given the current weapon layout i am sorta ok with latona (although i would like to see more AP added to maintain better match control) but i would really just switch the arm weapons and then change the arms to something more suitable. 2 USS Revenge the paint job looks like the reflection of light and water, but it requires some imagination due to FA's terrible coloring system. definitely adds to the military vessel theme quite well, especially with the railgun, radar, and head choices. the rest of the parts make it look like a submarine or something with propellers and turbines. 3 white supremacist white glint got fat and racist best ac mom pls 4 G6 i have no idea why anyone would want to put aliyah arms on an ac that only uses missile hand weapons, considering that the weapon control stats dont really matter that much for hand missiles. osage is also an extremely poor choice for a missile weapon; it would be much better off with no missiles for the extra weight rather than trying to use osage. if equip constraints were an issue, the arms are definitely wasted space, and they could be swapped out for a much better missile launcher. defense is pretty much irrelevant once you use sobrero legs 5 cosmonaut IT CAME FROM OUTER SPACE IT EVEN HAS 3 ALIEN FINGERS FOR HANDS 6 barebones tm took shitty pics dis ac is both extremely cool and extremely weeb, although it should be noted that being extremely weeb is not extremely cool in any way whatsoever.
  10. 1 alabaster kinda looks like a spaceman prepared to fly to space and live out his dreams of being one of them space gundams but we all know that gundam is trash. neat paint but overall the robit itself is too plain 2 funfetti frosting i aint never eaten no funfetti lookin like that so im pretty sure youre a terrible baker 3 tron i think this bot looks like complete ass cuz the neon doesnt translate at all it just looks like a fanfic pokemon or some shit. its kinda like the guy who made this just saw those back radars and thought of tron and then tried to shoehorn a bot just to fit that shred of a concept. when the fk was tron copper too wat is dis 4 the man of the hour i bet it took an hour spammin the random paint generator to get somethin like this and thus the name. twat. 5 botermelon WHO PUT BOTER IN MY MELON. this is prob the first top contender in the 3rd gen because of its colors and part geometry. i can imagine a canteloupe-watermelon hybrid thats been armor plated and grown like them freaky square japanese fruits. great matching on the head and the extensions. i dont feel like the colors go well together but the coloring was executed pretty well and it makes it interesting as far as paintjobs go. the different color scheme order in the arms reminds me of that one ac in a previous contest i think it was called skidmark. whoever made that one probably made this one. 6 RWU while the paint reeeeaaallly leaves something to be desired, it was aimed in the right direction for the frame choice and the frame looks pretty neat overall. its almost there but its also pretty easy to not give a single shit about this bat 7 (GOOGLE SAYS ITS NAMED POTATO TRACTOR) looks like a cheap ass potato robit made in cheap ass potato land, especially since its made of lackluster starter parts and basic tank legs. really reminds me of shitty russian industrial construction, like their shitty ass 3 wheeled cars and shit. fits the theme it was goin for pretty well id say, even if the bot itself isnt terribly interesting. the paint fits the theme pretty good as well, as it looks both like a tractor and some sort of USSR propaganda tank. also cant lock on to anything with those weapons, which i imagine they shoot potatoes instead of rockets. YOU WANT EM BAKED, FRENCH FRIED, OR BOILED? TOO BAD, Картофель существуют только во сне! 8 winters this bot seems pretty fkn lackluster to me, mostly because of the odd frame and color choice. the top half of the frame works great, but i dont think those legs work out at all even if shape contrast was what the designer was goin for. the muted purple is also rly gross when paired with the other colors of the ac. i could see this as a shitty ranked ai ac from a phone game or something 9 breaking point it looks like this ac wants to go to space even more than the first ac but this one wants to be part of the NASA program instead of those weeb lord gundam losers. the colors are pretty well executed but as a whole, theyre pretty boring. its just white and gray with some color accents and no real concept behind it to back up why its so plain. if an ac is called breaking point, itd better be pushin crazy ass paint or design ideas and not be something so lackluster 10 resin i mean, cool, and stuff, but like stop tryin to make SL work like that. i appreciate that the howitzer fits with the rest of the ac (probably because the ac was made around the howitzer) and that youre using sl for hover legs, but im pretty fkn sure that those hover legs in LR dont care if theyre kneeling or not and the bot wouldve been fine with different back units and left arm. wuda been great to see the other hover legs used to avoid the kneeling position that lr forces, but whatever dude. also nice touch with the emblem choice to add that small detail of color to the robit, which is hardly seen anywhere else and definitely could have been pushed farther. 11 lennoki google be tellin me that dis is some sorta swedish plane toy or somethin and i guess maybe the hover legs remind me of that, but like nothign else fits. also the hover legs are kneeling so the concept is lost even more. if i ignore the poor name choice then the robit is like ok but still pretty boring. theres no appreciation for subtlety to pull the simplicity through, its really just a simplistic green paint job. back weapon choices came outta left field and the arm choices are whatever. the frame is well made but those parts practically picked themselves with how similar they are in geometry, so no real compliments there. if i had to pick one thing i liked about the frame choice, its how well the shoulders go together with the circular hover leg vents while also fitting the round geometry of everything else. 12 oddball first thing i noticed was that this ac looks like a hyperion gun but its not named after a hyperion gun and not borderlands related at all, its named after that ball back unit which cuda been on any ac. at least it looks like a 1 or a 9 ball and the name sorta fits but whatever. name aside, the frame is pretty fkn strong on this ac and it does a great job of pulling off the heavy quad look. a lot of the part choices like the head and the shoulders add to the shortness and wideness to the ac which makes it look heavier, while the weapons sorta complement each other except for that uniball thing back there (although the cerb back cannon sorta breaks up the wideness too much even if it does match the ettin). the way the paint was execuded works great too since the shoulders match up well with the crotch and the paint in the arms matches the accents on the shoulders, which also adds some detail and variety to the green and yellow. 13 collateral if this were a school test or something, itd be like the dude filled out the first half of the test perfectly but then forgot to check if there was a back side to the test and got an F as a result. the top half works wonderfully well with all them barrels and shit poking everywhere (reminds me of pantokrator especially with the extension units), but the legs do almost nothing to complement the ac. i can think of like 4 leg choices that would really pull this ac through and those are nowhere near close. the description is cute but it doesnt add anything to the concept of the frame and stuff, it just provides a small backstory or whatever. i dont think theres too much of an issue with the paint since it makes the other parts feel more at home, but i dont think it wouldve been a problem to see a touch more variety to it 14 rngesus 3 last roll i used a random text generator for your bat review 15 supercell probably one of the strongest bats in the contest. the colors are interesting and highlight certain details very well, the frame is well made and has an unexpected part choice, the concept and the story all work well (even if it was "inspired" from the few ai acs that use that back weapon in ac3 and aclr). its not often i see those hover legs used to great effect, even though ive always liked how they looked since theyre kind of awkward to design around. i especially like how well the paint complements the grenade launcher. but yeah i think theres not much else to say about this bat other than its rad.
  11. i changed my sniper rifle to 50cal and it was useful for a time but then i got a double-shooty gauss rifle so the sniper rifle is garbage now
  12. http://i.imgur.com/khuCjuD.png
  13. lol schedar is trash if u wana cqc u gotta get gud meaning u gotta keep proper positioning and u gotta look at them if u lose sight of ur opponent while tryin to flank then u failed ga gen is way too fucking fat for what youre trying to do 102s are ok if you use 1 on an ac with less than 4 weapons (because ammo), but they dont do enough damage for cqc especially when dual wielded you need to use back weapons like kamal or sapla or missiles so you can stop using 102 and switch to a better rifle with a better cqc weapon cqc only works if you can bust the opponents PA and dual 102s cant bust shit fuck defense, use lahire arms for better mobility so you can actually shoot things at ridiculous angles if ur gettin outrun by backpedallin tanks then u either need to ob in and hope it works or stop usin that fatass GA gen or stop suckin at the game w if u cant dodge missiles without ssqb then put some fkn flares on or learn to dodge i cant solve all ur problems just by tellin u what to do, theres a lot of problems u gotta figure out by urself. this stuff is the obvious stuff, which you eventually shudve been able to figure out
  14. only bleed stacks fire and poison are pretty useless bleed stack will go through dt tho so any fast rof with bleed is killer
  15. iunno what ur complainin about rly they added healing nerf because people complain about "difficulty = hp changes only" all the time its like the most reasonable increase in difficulty without making everything a bullet sponge while you only have 10hp goddam motherfuckin masochists my biggest problem is that dialogue options rarely affect the end result of a conversation
  16. ive streamed about 30hrs of it so far its fun
  17. is that a fkn symbol art hurry up and lvl me u goddam weeb
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