Dark Dragon XXII Posted December 21, 2010 Report Share Posted December 21, 2010 (edited) Head // SR2 0.10.0.0.0Core // E2 0.9.0.1.0Arms // FL 0.6.2.2.0Legs // LIZARD 6.4.0.0.0 Booster // VULTURE2 0.7.0.3Gen // G91 0.2.8Rad // ANANDA 0.0.10 FCS // F73HExtension // JIRENBack R // LAMIABack L // LGArm R // HPArm L // HP OP // AMINO, ES, L+, CODON, GOLGI, HISTON, MARISHI Paint:180.175.160140.100.20040.60.6070.100.200190.40.50Weapons // Whi Notes:This build utilizes the potential volley-by-volley damage of LAMIA. Instead of resorting to a full-force-then-drop tactic normally done on a LAMIA2 Quad, it relies on a withdraw-then-retaliate playstyle by firing off a few shots of the Pulse Cannon+E2+HP at CQC range while popping a charge of JIREN or two. If the EN can't catch up, a switch to the right HP can be done in a pinch, since only one Circle, in my custom Type B, is needed here. At mid range, the LG serves as an almost equal substitute for the bad-ass GL. It's pretty hard to execute its game though, but I'll take the time to master this Quad. EDIT:http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs837.snc4/69701_1377918868078_1835096963_693744_3024374_n.jpg ~ something's wrong with the way I angled my phone cam... ~ Edited January 1, 2011 by Niji Added AC:LR prefix. Quote Link to comment Share on other sites More sharing options...
Mom Posted December 21, 2010 Report Share Posted December 21, 2010 Doesn't seem like enough dependable ammo to get you through most battles. E2 and dual hp would be nice up close, but your back weapons aren't that good at all. If you want some close quarters energy damage weapon with fast reload, you will probably have to do so in the form of hand weapons. LGL is is already not that good on quads, and LGL makes LG look pathetic. Quote Link to comment Share on other sites More sharing options...
Taurus Posted December 22, 2010 Report Share Posted December 22, 2010 - drop LAMIA and put GERYON instead.- drop LG and put LGL or GLL instead.- but if you want some pulse cannon, I recommented to use LAMIA2. (yellow light one)- always tuning your G91 for maximum output. Quote Link to comment Share on other sites More sharing options...
Dark Dragon XXII Posted December 22, 2010 Author Report Share Posted December 22, 2010 (edited) only actual battle can really tell me... but I do have some quick replacements, like: Head > EYE3 0.9.1.0.0 - gives this AC more speed and enough Stab to endure LGL stuns. However, it looked uglier. LoL )Arm R>PIXIE3 - tremendous overall firepower increase. kinda slows down the AC, but pays off at high-speed CQC.FCS > LIMPET - it's harder to track with F73H... especially against high-flying targets. The back cannons stay on... I like to feel the use of crappy cannons in actual battle. Haha http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs1235.snc4/156717_1383133158432_1835096963_703599_8241841_n.jpg EDIT == Starfall Emblemhttp://sphotos.ak.fbcdn.net/hphotos-ak-snc6/hs035.snc6/166521_1387835595990_1835096963_713838_1346229_n.jpg Edited December 30, 2010 by Dark Dragon XXII Quote Link to comment Share on other sites More sharing options...
Dark Dragon XXII Posted January 1, 2011 Author Report Share Posted January 1, 2011 (edited) sorry for double posting, but I've learned a good point of this AC through a test... When I pitted two pure EN DEF AC's which are equipped with ES, GOLGI, HISTON, and: LAMIA [AC1], LAMIA2 [AC2]. I started it by shooting both cannons from both AC's at the same time... until the one with the LAMIA2 died first. I'll show a vid if I can, but I think it's not needed. What I point out here is that LAMIA has better dps... but consumes a lot more EN. Hence, it soldifies the reason why I chose it over L2. EDIT = Edited January 1, 2011 by Dark Dragon XXII Quote Link to comment Share on other sites More sharing options...
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