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Starfall


Dark Dragon XXII

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Head // SR2 0.10.0.0.0

Core // E2 0.9.0.1.0

Arms // FL 0.6.2.2.0

Legs // LIZARD 6.4.0.0.0

 

Booster // VULTURE2 0.7.0.3

Gen // G91 0.2.8

Rad // ANANDA 0.0.10

 

FCS // F73H

Extension // JIREN

Back R // LAMIA

Back L // LG

Arm R // HP

Arm L // HP

 

OP // AMINO, ES, L+, CODON, GOLGI, HISTON, MARISHI

 

Paint:

180.175.160

140.100.200

40.60.60

70.100.200

190.40.50

Weapons // Whi

 

Notes:

This build utilizes the potential volley-by-volley damage of LAMIA. Instead of resorting to a full-force-then-drop tactic normally done on a LAMIA2 Quad, it relies on a withdraw-then-retaliate playstyle by firing off a few shots of the Pulse Cannon+E2+HP at CQC range while popping a charge of JIREN or two. If the EN can't catch up, a switch to the right HP can be done in a pinch, since only one Circle, in my custom Type B, is needed here. At mid range, the LG serves as an almost equal substitute for the bad-ass GL. It's pretty hard to execute its game though, but I'll take the time to master this Quad.

 

EDIT:

http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs837.snc4/69701_1377918868078_1835096963_693744_3024374_n.jpg

 

~ something's wrong with the way I angled my phone cam... ~

Edited by Niji
Added AC:LR prefix.
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Doesn't seem like enough dependable ammo to get you through most battles. E2 and dual hp would be nice up close, but your back weapons aren't that good at all. If you want some close quarters energy damage weapon with fast reload, you will probably have to do so in the form of hand weapons. LGL is is already not that good on quads, and LGL makes LG look pathetic.
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only actual battle can really tell me... but I do have some quick replacements, like:

 

Head > EYE3 0.9.1.0.0 - gives this AC more speed and enough Stab to endure LGL stuns. However, it looked uglier. LoL :))

Arm R>PIXIE3 - tremendous overall firepower increase. kinda slows down the AC, but pays off at high-speed CQC.

FCS > LIMPET - it's harder to track with F73H... especially against high-flying targets.

 

The back cannons stay on... I like to feel the use of crappy cannons in actual battle. Haha

 

http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs1235.snc4/156717_1383133158432_1835096963_703599_8241841_n.jpg

 

 

EDIT == Starfall Emblem

http://sphotos.ak.fbcdn.net/hphotos-ak-snc6/hs035.snc6/166521_1387835595990_1835096963_713838_1346229_n.jpg

Edited by Dark Dragon XXII
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  • 2 weeks later...

sorry for double posting, but I've learned a good point of this AC through a test...

 

When I pitted two pure EN DEF AC's which are equipped with ES, GOLGI, HISTON, and: LAMIA [AC1], LAMIA2 [AC2].

 

I started it by shooting both cannons from both AC's at the same time... until the one with the LAMIA2 died first. I'll show a vid if I can, but I think it's not needed.

 

What I point out here is that LAMIA has better dps... but consumes a lot more EN. Hence, it soldifies the reason why I chose it over L2.

 

EDIT =

Edited by Dark Dragon XXII
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