Jump to content

Not-Hunter

Members
  • Posts

    261
  • Joined

  • Last visited

Everything posted by Not-Hunter

  1. Lol. A second revision would be DDD. And then DDDD. And then DDDDD.
  2. Part 30, so woo. I made a silly looking tank in this one.
  3. This is my first UNAC (UNmanned AC), and apparently quite a good one, as it works well every time it's used. History of the naming scheme (AGGRESSOR TYPE-*) is in the video description if you're curious. http://www.youtube.com/watch?v=D7oNXkYdhWA
  4. Considering that my mediocre PC can run tanks at 60-70 fps on med settings easily, you could probably play it on a laptop with lower settings without much trouble.
  5. I'm playing this on PC lately. I'm bad at tanks.
  6. Yeah, but the usefulness of that kick is limited by how hard it is to get close enough to land it, since you're both slow and burn a lot of energy to move.
  7. Hai and stuffs. Not-hunter is my name here and on steam. Shinyhunter7 on PSN.
  8. VD nerfed tank weapons to reduce the range, muzzle velocity, and damage of a lot of them (namely cannons, howitzer cannons), the buffs to strekoza (from 2,550 CE atk to 2,774 CE) makes their armor less effective, and the buffs to boosters across the board (which tanks can't equip) made everything else in the game much faster while tanks stay fat and slow, and the reintroduction of weapon arms means that literally any AC can carry a strong tankbusting weapon that isn't melee or a sniper. Also the way tanks handle sniper cannons was altered slightly, so I've heard it's a bit harder to land shots from those now. Armor works differently in VD compared to V. In V, having less atk than the enemy's defense value (KE/CE/TE) reduced your damage so sharply that you were kinda wasting your time attacking. Similarly, having atk above the enemy's defense dealt stupid damage, which meant that high-armor/high-damage like tanks could be very effective. In VD, the penalty for low attack is much lesser, and the boost for high attack is reduced as well, resulting in a game that favors low-mid damage weapons with a high rate of fire, and also drastically reduces the lifespan of the average tank. One of the most effective tank types in VD (which I talked about in the autocannon vid) is just a suicide tank that gives no fucks and runs at people early game to do as much damage as possible before it goes down. Also I talked specifically about why strekoza makes building armor hard in a video about strekoza a while ago: But primarily, strekoza forces you to either have low KE to be weak to missiles/rifles, or have normal CE and still be vulnerable to strekoza, because the defense value of 2775 is extremely difficult to reach without a quad leg.
  9. In ACV, you can easily hold down a small area with a single tank, which is awesome. In ACVD, they're more like big targets for lights to circle around, so you have to play very careful or catch someone off-guard.
  10. Not-Hunter

    Warframe

    Except for the part where my dad plays it all day everyday and I hate seeing it still. I CREATE MY OWN DESTINY.
  11. AC5 tanks use traditionally back-mounted weapons while moving like old gens, but use them on the arms instead, leading to dual-wielding fuckhuge weapons like autocannons. They don't zoom when using scoped weapons, they can't walljump to gain height/speed, they get a huge increase to turn speed while standing still, and they one-shot people with the melee boost-charge attack. So you have to move around the map very differently compared to an AC with legs, and you get absurd firepower like in the other games.
  12. Yooo. Um. I was half asleep last week apparently. So here's 28 and 29. (29 is long cause I'm bad at this game)
  13. Tanks are fun in 5th gen if only because they're so different from the rest of the legs mechanically.
  14. Not-Hunter

    Warframe

    With all the recent buffs and nerfs in warframe coming out of completely nowhere, it's as much doom and gloom as it is "Oh, they finally fixed that one thing and made it awesome."
  15. Not-Hunter

    Bloodborne

    Well, it adds a few weapons and enemies it seems. I'll probably get it if I can.
  16. I like doing it, it's more fun than trying to type it all out and turn people off with a wall of text. The bot is kinda bad, but I could make it good if I tried. Mostly is fun bot that shoots lots and lots of bullets and missiles everywhere.
  17. It looks interesting. I'm kinda off-put by the mechs looking somewhat like toys to me, but everything else seems good to me. I have no money to offer, but I'm all for it regardless.
  18. Rogan started his own ACVD (potentially ACLR) version of the ACDC on ACL recently.
  19. Yup, still waiting for this.
  20. I'm not exactly knowleadgable about 4th-generation AC, but I'm willing to participate if you need help for some reason. I own AC4/FA (in addition to the 360 version of 4, but no gold account) and I can record and stream anything if you'd like, or take pictures of ACs for various purposes.
  21. True, but I have tons of time to waste. I'll probably plan it out even if I don't record it.
  22. This makes me want to play all of the AC games and make a video talking about it through the various generations, but I'm missing all of the first gen games (except AC1, i do have that) and most of the 3rd-gen games as well.
×
×
  • Create New...