YUNG MASTERLESS GLENCOUR Posted May 11, 2014 Report Share Posted May 11, 2014 I'm okay with invaders not being able to heal, I don't mind either way cuz I get why someone would prefer one or the other I just don't like that people can heal in the arena with items, healing with miracles doesn't bother me near as much unpunishable estus tho lol man healing's already turned off for phantoms on red sign that's why we gotta use warmth Quote Link to comment Share on other sites More sharing options...
Mom Posted May 11, 2014 Report Share Posted May 11, 2014 Yea but hosts can still heal when they summon an invader via red-stone. Not that it bothers me because I don't do random redstones, but it bothers a lot of others. Quote Link to comment Share on other sites More sharing options...
YUNG MASTERLESS GLENCOUR Posted May 11, 2014 Report Share Posted May 11, 2014 ya thats fair it can def be bullshit in those situations Quote Link to comment Share on other sites More sharing options...
The Talentless Posted May 15, 2014 Report Share Posted May 15, 2014 Keyboard,mouse makes it so you can't cancel if you don't feel like sitting around for a dueling partner. Or anything else, for that matter. Luckily I got somebody after 5 minutes. Quote Link to comment Share on other sites More sharing options...
SUMERIAN BLOOD GOD Posted May 15, 2014 Report Share Posted May 15, 2014 Why are you using keyboard and mouse anyway? Quote Link to comment Share on other sites More sharing options...
The Talentless Posted May 15, 2014 Report Share Posted May 15, 2014 Because I'm too lazy to get on amazon and buy a controller. And I couldn't manage to get the ds3 to work. And I kinda got used to the kb+m after a while. Although I did just figure out how to do jump attacks and guard breaks like two days ago. Mouse lag n' whatnot. Quote Link to comment Share on other sites More sharing options...
Bakuhatsu Pengin Posted May 15, 2014 Report Share Posted May 15, 2014 master race Quote Link to comment Share on other sites More sharing options...
The Talentless Posted May 21, 2014 Report Share Posted May 21, 2014 Controller finally came in the mail. I'm already having more fun than I was the past couple weeks. Quote Link to comment Share on other sites More sharing options...
YUNG MASTERLESS GLENCOUR Posted May 21, 2014 Report Share Posted May 21, 2014 hahaha good stuff brah Quote Link to comment Share on other sites More sharing options...
Mom Posted May 24, 2014 Report Share Posted May 24, 2014 Quote Link to comment Share on other sites More sharing options...
Nomrah Posted May 25, 2014 Report Share Posted May 25, 2014 Awesome Quote Link to comment Share on other sites More sharing options...
Mom Posted May 30, 2014 Report Share Posted May 30, 2014 Patch 1.06 incoming: Original text: http://info.darksouls.jp/other/pc/information_detail/2014-05-30-01.html Changes Bat Staff poison effect changed to proc on melee strikes only. Interaction with Dark Fog removedAvelyn tracking adjusted, reload time lengthened and damage reducedThe adjustment motion of "Onoyari of thine" weapons, the balance of the amount of damage (Possibly Syan's Halberd change)Santier's Spear damaged reduced, stamina usage changedAdjust the motion of the "sword of the curse's" weapon (Possibly Pursuer's Ultra-Greatswrod)Cale's Shoes and Leather armor's defensive values changedAbyss Ring damage multiplier changedGreat Resonant Soul damage reducedWrath of God's damage reducedResonant Weapon flat increase changed / reducedFlame Weapon flat increase adjusted / reducedMotion adjustment of thorn sword weapon category (Possibly Rapier change))Power Stance glitch that occurs with ultragreats and the bandit axe has been fixedEnchanted upgrade path adjustedChanged duration on some spellsMonastery Scimitar parrying animation adjusted Arriveal Date: June 2nd on PS3, Xbox 360, and Windows PC Quote Link to comment Share on other sites More sharing options...
SUMERIAN BLOOD GOD Posted May 30, 2014 Report Share Posted May 30, 2014 Those all sound like good changes except maybe some of the animation ones which might make some weapons worthless. I also hope they didn't go overboard with the nerfs. I'm digging my auto-translate right now. Fix melee attacks only to poison damage occurred in the weapons walking stick of the flying rats It also translated ring as thumbwheel. I guess I'll post up my auto-translate cuz some of the items sound less ambiguous. [Major adjustments in regulation 1.06] Fix melee attacks only to poison damage occurred in the weapons walking stick of the flying ratsWill poison damage does not occur when using the spell.Weapon 'アヴェリン' motion, amount of damage, strengthen the balanceAdjust the balance of weapons the halberd of the design promotion, amount of damageAdjust the balance of the amount of damage of the weapon, the Spear of Santi, amount of damage to the stamina, strengthenAdjust the motion of the arms great sword of the spellAdjust the parameters of armor, armor to leather Cale, Cale shoesRing ring of the deep darkness surgical correction value adjustingSpell damage balance of big soul resonance to adjustAdjust the balance of the amount of damage of the spell, the wrath of GodSpell damage increase amount of weapons resonatesDamage increase amount of spell "fire weapons"Stinging sword category weapon motion adjustmentGreat axe category weapon wield two-handed attacks motion changesSong sword category weapons parity motion adjustmentWeapon enchantment spell using balance adjustmentAdjust the spell effect time impact to vary depending on the status value Quote Link to comment Share on other sites More sharing options...
Bakuhatsu Pengin Posted May 30, 2014 Report Share Posted May 30, 2014 no reaper buffs I AM DISAPPOINTED Quote Link to comment Share on other sites More sharing options...
Mom Posted May 30, 2014 Report Share Posted May 30, 2014 I need to get rank 2 on my hammer guy before they butcher his powerstance moveset. So good. Quote Link to comment Share on other sites More sharing options...
The Talentless Posted May 30, 2014 Report Share Posted May 30, 2014 I really don't understand how a garbage spot like the Iron Keep bridge became a main pvp joint. Quote Link to comment Share on other sites More sharing options...
YUNG MASTERLESS GLENCOUR Posted May 30, 2014 Report Share Posted May 30, 2014 ppl don't like walking far to get to the dragon covenant guy I guess hahahah Quote Link to comment Share on other sites More sharing options...
Mom Posted May 30, 2014 Report Share Posted May 30, 2014 Right next to bonfire is about the only logical explanation. The 1st bonfire at Heide's tower is a popular one too, but maybe not as popular. Really they're both kinda lame spots. If people wanted open area while being next to bonfire they could have chosen 1st bonfire at Undead Crypt. Quote Link to comment Share on other sites More sharing options...
Bakuhatsu Pengin Posted May 30, 2014 Report Share Posted May 30, 2014 LAVA THE FLOOR IS LAVA Quote Link to comment Share on other sites More sharing options...
YUNG MASTERLESS GLENCOUR Posted May 30, 2014 Report Share Posted May 30, 2014 lava is very hot Quote Link to comment Share on other sites More sharing options...
Shirtless Crackhead Posted June 3, 2014 Report Share Posted June 3, 2014 http://i.imgur.com/53eDR6M.png Quote Link to comment Share on other sites More sharing options...
Clones Posted June 4, 2014 Report Share Posted June 4, 2014 We've got some DLC heading our way now. Quote Link to comment Share on other sites More sharing options...
YUNG MASTERLESS GLENCOUR Posted June 4, 2014 Report Share Posted June 4, 2014 looks cool Quote Link to comment Share on other sites More sharing options...
Clones Posted June 4, 2014 Report Share Posted June 4, 2014 There's a season pass on Steam for $24.99 as well. It gets you all three episodes. I think I might just wait it out until all three are out, then get them. Though that depends if they're more like Dark Souls areas or Dark Souls II ones. Quote Link to comment Share on other sites More sharing options...
Lygophilia Posted June 4, 2014 Report Share Posted June 4, 2014 I tried the first one recently for a couple of hours, but it's not for me. I thought I could stick around until I get the scythes, but it's too repetitively boring and basic. Not as challenging as the fanatics say (I see none here fortunately) as they can be exploited in the most ridiculous ways like any other boss and enemies from moderate intelliegence, though it was cute of them to attempt to make them smarter. The partial fun was killing specific enemies that are much higher in level than you, only if you harm them from a few hits, espeically if you decided to choose "deprived mode" for your created character. I'm not sure if I could bother to finish this, but it was free. Quote Link to comment Share on other sites More sharing options...
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