Mom Posted March 25, 2015 Report Share Posted March 25, 2015 (edited) Right now I just get the feeling that guns are basically used as a timing device to set up criticals-- just like the shield parry and then riposte-- it's literally exact same timing. However, there's a whole stat dedicated to guns, so I wouldn't be surprised if it's not just limited to that, so I'm not going to be conclusive about guns-- or any other mechanic for that matter in Bloodborne. I did get one of those wooden plank shields u see some baddies use, but it's basically useless. You still take damage through it, and even one single swipe from a weak guy staggers you. It's probably more for guarding against pistols and stuff. Beat my 2nd boss! Died 3 times trying to do it Oh yea and so far vs the regular enemies and bosses I've been playing relatively around the same pace as previous souls games. No scramble here. Edited March 25, 2015 by DANTONIO THE DEMON Quote Link to comment Share on other sites More sharing options...
Nescient Posted March 25, 2015 Report Share Posted March 25, 2015 (edited) hmmm good point. Im sure end-game shet will be more satisfying. Still, i want wild wild west dual pistolas... As far as criticals go, as far as i could tell its WAY easier to set those up with successive melee hits? Ranged weapons (other than molotovs… holy crap molotovs are nuke-tier…) seem like a last ditch line of defense when u need to make an opening in a large crowd or otherwise put space between fattys and ur weak ass character… The hunter pistol was hitting for ~20 damage with enough ROF to basically stun-lock scrubs, which i guess is ok but still… guns are like… y'know… better than swords... I ran outta gas after rekin bosswine on my first real try (for those not in chat, piggy BSed me while i was talking shit). just remember kids, pimp cain is a pimp chain. ftw. edit: this game needs a rambow… cant wait for the flamethrower i seent in oroboros demo tho... Edited March 25, 2015 by Nescient Quote Link to comment Share on other sites More sharing options...
Mom Posted March 25, 2015 Report Share Posted March 25, 2015 Go play Dark Souls 2 and you can dual Javelin to your heart's desire. At least that's the way it was pre first major balance patch. Quote Link to comment Share on other sites More sharing options...
Nescient Posted March 25, 2015 Report Share Posted March 25, 2015 don't be like that. You know i'm right. Quote Link to comment Share on other sites More sharing options...
Not-Hunter Posted March 26, 2015 Report Share Posted March 26, 2015 I believe as you progress, you can get better guns and increase the damage they do. but otherwise, I view it as a single-weapon game with the gun as a plink/parry. Quote Link to comment Share on other sites More sharing options...
Rachis Posted March 26, 2015 Report Share Posted March 26, 2015 (edited) Well what else you gonna do when there's no blocking lol That's not the point. I was simply suggesting that this game is another one of FROM's "make it faster" answers to evolving a franchise. Like I said earlier, I enjoy the game. I just don't want FROM to set this franchise up the same way it did AC and ultimately ruin it. I will say that clearly this attempt at evolution has been executed far better than their more recent attempts with AC. At least the design choices made appear to make sense. The boss fights are def more intense, but some of that is alleviated literally by spamming your dodge. Edited March 26, 2015 by Rachis Quote Link to comment Share on other sites More sharing options...
Clones Posted March 26, 2015 Author Report Share Posted March 26, 2015 I learned something interesting about Bloodborne's music today. The main composers are Michael Wandmacher & Tsukasa Saitoh. The second guy? He did some of the music for AC3 and Silent Line. Quote Link to comment Share on other sites More sharing options...
Rixlen Posted March 26, 2015 Report Share Posted March 26, 2015 The boss fights are def more intense, but some of that is alleviated literally by spamming your dodge.http://media-cache-ec0.pinimg.com/736x/37/f4/13/37f413bec1044014345799fcfe3995c2.jpgI've seen that happen in a few 3rd Person ARPGs. Kingdom Hearts for example. Quote Link to comment Share on other sites More sharing options...
YUNG MASTERLESS GLENCOUR Posted March 26, 2015 Report Share Posted March 26, 2015 I learned something interesting about Bloodborne's music today. The main composers are Michael Wandmacher & Tsukasa Saitoh. The second guy? He did some of the music for AC3 and Silent Line. that's interesting, did u see any interviews from either of those doods talking about the music? I wonder if there are any Quote Link to comment Share on other sites More sharing options...
Nomrah Posted March 26, 2015 Report Share Posted March 26, 2015 (edited) I just gotta say it, Bloodborne looks fucking awesome and I'm really bummed I don't have a PS4 right now. Also lack of blocking is cool with me, I could probably count the total number of times I've actually blocked an attack in dks2 with my hands, I just prefer dodging cus it feels cool and keeps things moving. Although yeah if its effectiveness is op then it would lose its luster. That's cool regarding the music AC3 and SL are my two fav AC soundtracks. I've had cleric boss theme stuck in my head ever since I watched 90 stream fight last night, I love it. Edited March 26, 2015 by Nomrah Quote Link to comment Share on other sites More sharing options...
Mom Posted March 26, 2015 Report Share Posted March 26, 2015 I've always 2 handed a weapon, so the whole no shield thing is fine by me, and I'm not even really using my guns all that much-- if at all-- for right now. So far loving the axe 2 handed. I tried out the hammer and sword, but not digging the moveset too much so sticking to 2 handed axe. Quote Link to comment Share on other sites More sharing options...
Nomrah Posted March 26, 2015 Report Share Posted March 26, 2015 I heard there's a rifle spear, that sounds like something I could get into. Quote Link to comment Share on other sites More sharing options...
Clones Posted March 26, 2015 Author Report Share Posted March 26, 2015 http://vgmdb.net/artist/681 That's the guy, Tsukasa Saitoh. He also worked with a bunch of other composers on the soundtrack. Just be wary if you guys do happen to look at the Bloodborne ost as it does contain spoilers. Currently, I'm using the cane and axe. Though I picked up the rifle spear recently, probably gonna use that as well. Quote Link to comment Share on other sites More sharing options...
Mom Posted March 26, 2015 Report Share Posted March 26, 2015 Ugh how creepy. The doll will interact with you if you emote in front of her. Quote Link to comment Share on other sites More sharing options...
Clones Posted March 26, 2015 Author Report Share Posted March 26, 2015 I've killed five bosses so far. Really enjoying how spaced out they are. Ds2 at times felt like boss fight after boss fight. I'd say the spacing between the bosses is akin to Demon's Souls spacing oddly enough. Quote Link to comment Share on other sites More sharing options...
Mom Posted March 28, 2015 Report Share Posted March 28, 2015 I've found out that the insight stat not only determines your online play and ability to buy stuff from the one vendor in the Dream, but it also seems to affect the difficulty of other monsters (and possibly even bosses). While playing around in the Cathedral Ward, I was puzzled by how at some times the enemies would have regular weapons and attacks, but other times their weapons would be enchanted, and they would gain new attacks. For instance, the two church guys guarding the main door of the Cathedral would either have their weapons without an enchantment, or with a reddish enchantment. Same applied for a couple of them walking the streets and having their lanterns shoot out homing magic or not. So long story short, there are thresholds of insight where the game becomes more difficult as a punishment? for you doing too well and collecting more insight. Quote Link to comment Share on other sites More sharing options...
Not-Hunter Posted March 28, 2015 Report Share Posted March 28, 2015 Having high insight also supposedly reduces your resistances to a "frenzy" status, so there's that. I dunno how to get rid of insight yet, I've only just killed the second boss, the hunter guy. Quote Link to comment Share on other sites More sharing options...
Mom Posted March 28, 2015 Report Share Posted March 28, 2015 No I think it's the other way around. The more insight you have the easier you get frenzied. I noticed a difference vs the frenzy guys guarding the cathedral when I had higher insight. You can use your insight to buy stuff off the insight vendor in hunter's dream, and you can also just waste it by requesting help, and having them never come lol. Quote Link to comment Share on other sites More sharing options...
Not-Hunter Posted March 28, 2015 Report Share Posted March 28, 2015 Like I said, reduced resistance to frenzy? Quote Link to comment Share on other sites More sharing options...
Mom Posted March 28, 2015 Report Share Posted March 28, 2015 Yea that lol. Quote Link to comment Share on other sites More sharing options...
Clones Posted March 28, 2015 Author Report Share Posted March 28, 2015 I believe having more insight means you'll be able to summon more people I think. Lately I've just been going through the Chalice Dungeons. Fun stuff, the bosses they specifically made for the dungeons are pretty cool. Quote Link to comment Share on other sites More sharing options...
Not-Hunter Posted March 29, 2015 Report Share Posted March 29, 2015 1 insight = 1 summon. Apparently also currency for a special shop. Quote Link to comment Share on other sites More sharing options...
Clones Posted March 29, 2015 Author Report Share Posted March 29, 2015 You need a set number of insight to use the shop. If you go under that, the shop disappears. Quote Link to comment Share on other sites More sharing options...
Ethos Posted March 31, 2015 Report Share Posted March 31, 2015 Fuck DS2. I'm hyped for this game. I become borne of blood on Thursday the earliest. My PS4 came in the mail today. Quote Link to comment Share on other sites More sharing options...
The Talentless Posted March 31, 2015 Report Share Posted March 31, 2015 Fuck, now I gotta get a ps4 to trash this fool. Quote Link to comment Share on other sites More sharing options...
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