Bakuhatsu Pengin Posted April 19, 2014 Report Share Posted April 19, 2014 a smart person using GRS will only need 1-2 casts per fight since they wont spam it from a distance like most scrubby mages do. that is very easy to dodge and punish. as it stands, the person getting hit by any melee must predict whether or not the offense will follow up with a 3rd melee hit or a GRS, and must guess whether or not to stand still to be prepared for GRS or if they should roll out to avoid another melee hit. every melee hit thereafter leads to the same prediction dilemma of guessing when the person will GRS instead of melee hit and the offense is at virtually no risk from whatever option they choose. and thats only regarding close range use. it will counter-cast any caster for more damage and can be traded on reaction for greater damage than other spells like lightning spear or CSS. if you know the opponent has no stamina, it is a free hit. if you whiff any attack, you will eat 1500dmg and the offensive end will not be at risk. it is an extremely fast punish that hits for a lot of damage. forbidden sun was the same way and that costed 3 slots, but thats why they still nerfed the damage on it. CSS can be used somewhat similarly but the cast time is slow enough so that it does not auto-combo a person trying to roll out of stunlock. avelyn is similar but it does less damage, costs a very large amount of stamina, and leaves the user open for a solid second after using the weapon, making it fairly easy to punish given the opponent doesnt have 99end. lightning spear isnt even worth mentioning w that spell needs a casting speed buff or hitscan projectile properties theres a few options to nerfing GRS to make it still useful1. nerf cast speed. this makes it into every other ranged cast spell however, which doesnt make it very unique or different from other casting methods. probably the best and easiest way to nerf though2. nerf projectile speed. keeps casting speed and option as a close range punish, but greatly decreases its use as a longer range punish. 3. nerf damage. turns GRS into a spell of finesse rather than outright strong. probably hard to do because resonant soul conflicts with this4. greatly increase stamina usage and/or recovery time after spell use. makes GRS a much more risky spell to use, but maintains its strength as a spell.5. make GRS projectile have the same properties as affinity orbs, with increased damage. would make the spell a lot more interesting and still maintain a niche usefulness while also getting rid of GRS altogether. resonant soul's damage is an appropriate replacement for GRS if GRS were to change to affinity orbs. FROM will go with all 5 and GRS will be obsolete fk FROM Quote Link to comment Share on other sites More sharing options...
YUNG MASTERLESS GLENCOUR Posted April 19, 2014 Report Share Posted April 19, 2014 ya lol from is gonna do all 5 + add some kind of 6th one fk from "we decided to add a 'I'm being cast' voice like with the wooden eggs to the spell to notify the opponent its being cast" Quote Link to comment Share on other sites More sharing options...
Bakuhatsu Pengin Posted April 19, 2014 Report Share Posted April 19, 2014 IM SORRY Quote Link to comment Share on other sites More sharing options...
Nomrah Posted April 19, 2014 Report Share Posted April 19, 2014 (edited) "PEGASUS DIVE NOW!" Edited April 19, 2014 by Nomrah Quote Link to comment Share on other sites More sharing options...
Poseidal Posted April 19, 2014 Report Share Posted April 19, 2014 6 frames slower (63 vs 57 lol) all other greatswords are 57 How fast is it vs Ultra Great Swords? Quote Link to comment Share on other sites More sharing options...
YUNG MASTERLESS GLENCOUR Posted April 19, 2014 Report Share Posted April 19, 2014 im not sure, owen can do frame tests tho i lost trades to smelter sword tho lol so it might be as slow as or slower than a few ultra greatswords now Quote Link to comment Share on other sites More sharing options...
Bakuhatsu Pengin Posted April 19, 2014 Report Share Posted April 19, 2014 Soul Memory will likely be patched. From has never been the kind of company to stand by poor game design if they can help it. I'd hope for a patch by the time of PC release, but thats optimistic. More likely we'll see within the month. theres shit like this everywhere on gfaqs and its goddam glorious Quote Link to comment Share on other sites More sharing options...
YUNG MASTERLESS GLENCOUR Posted April 19, 2014 Report Share Posted April 19, 2014 its not getting patched bro we're fucked and at this point SL needs to be patched not SM, SM just needs to be removed hahahahahahaha Quote Link to comment Share on other sites More sharing options...
Bakuhatsu Pengin Posted April 19, 2014 Report Share Posted April 19, 2014 From has never been the kind of company to stand by poor game design if they can help it. Quote Link to comment Share on other sites More sharing options...
Mom Posted April 20, 2014 Report Share Posted April 20, 2014 omg game Quote Link to comment Share on other sites More sharing options...
YUNG MASTERLESS GLENCOUR Posted April 20, 2014 Report Share Posted April 20, 2014 NEVER Quote Link to comment Share on other sites More sharing options...
Mom Posted April 20, 2014 Report Share Posted April 20, 2014 Quote Link to comment Share on other sites More sharing options...
Bakuhatsu Pengin Posted April 20, 2014 Report Share Posted April 20, 2014 id run that shit just to fuck with exor and pd Quote Link to comment Share on other sites More sharing options...
Mom Posted April 20, 2014 Report Share Posted April 20, 2014 hahahaha Quote Link to comment Share on other sites More sharing options...
YUNG MASTERLESS GLENCOUR Posted April 20, 2014 Report Share Posted April 20, 2014 "PEGASUS DIVE NOW!" Quote Link to comment Share on other sites More sharing options...
Clones Posted April 21, 2014 Report Share Posted April 21, 2014 Dark Souls II: Nerf Soft Edition Now with 40% more Nerf and 100% more enemies. Quote Link to comment Share on other sites More sharing options...
Bakuhatsu Pengin Posted April 22, 2014 Report Share Posted April 22, 2014 Quote Link to comment Share on other sites More sharing options...
Nomrah Posted April 23, 2014 Report Share Posted April 23, 2014 110% is now possible Quote Link to comment Share on other sites More sharing options...
SUMERIAN BLOOD GOD Posted April 23, 2014 Report Share Posted April 23, 2014 LEVELS SON Quote Link to comment Share on other sites More sharing options...
YUNG MASTERLESS GLENCOUR Posted April 23, 2014 Report Share Posted April 23, 2014 dood shoulda used the howl's moving castle theme on that video, the stroll through the sky one it was rad either way i wonder if the invader can go around destroying eggs just to ruin the PCs chance of getting across the bridge ever Quote Link to comment Share on other sites More sharing options...
Wong Posted April 24, 2014 Report Share Posted April 24, 2014 New Meta Quote Link to comment Share on other sites More sharing options...
Bakuhatsu Pengin Posted April 24, 2014 Report Share Posted April 24, 2014 http://farfire.darksoulsii.com/pc/players/index.html Quote Link to comment Share on other sites More sharing options...
YUNG MASTERLESS GLENCOUR Posted April 24, 2014 Report Share Posted April 24, 2014 fuck falling still dominates falling is god Quote Link to comment Share on other sites More sharing options...
Clones Posted April 25, 2014 Report Share Posted April 25, 2014 That fucking lava hole at Old Iron King. Fuck that hole. Quote Link to comment Share on other sites More sharing options...
YUNG MASTERLESS GLENCOUR Posted April 25, 2014 Report Share Posted April 25, 2014 hahahaha that fall gets people all the damn time, it's dope cuz the boss is wild pussy but that hole is GRS tier op Quote Link to comment Share on other sites More sharing options...
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