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Magnus

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I saw people selling Bioshock Infinite for $40 ($26 less than new after taxes) literally three days after release. They beat it and wanted to recoup some of their money quickly. That's not even long enough to get scratches and gunk on the thing for most people (also if you see scratches and gunk, not buying is an option). Within a month they were selling for $20. That kind of thing happens all the time.

 

I honestly never heard of deals like that. I always went to Gamestop and they were always like "Ok do you want your game new or used? You'll save $5 getting used." That's really as far as I ever went with used games.

 

Oh, and I like my physical media. My PS3 is like ten feet from my chair. I'm pretty sure I'll survive the trek when I want to switch games.

 

Take sandwiches for the journey. :P

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gigantic copypasta of xbox 1 information

 

 

Xbox One Launch

 

1. Available November, 2013 at Participating Retailers [source,Xbox.com]

2. Launching In the Following 21 Countries [source, Xbox.com]

  • Australia
  • Austria
  • Belgium
  • Brazil
  • Canada
  • Denmark
  • Finland
  • France
  • Germany
  • Ireland
  • Italy
  • Mexico
  • Netherlands
  • New Zealand
  • Norway
  • Russia
  • Spain
  • Sweden
  • Switzerland
  • United Kingdom
  • United States

Xbox Live Features

 

1. Seamless Gold Account for 360 and One [source, Xbox.com],

  • Cloud Storage
    • Profile stored in the cloud
    • Game saves stored in the cloud
    • All media content stored in the cloud
    • Unlimited cloud storage

2. Free Games with Xbox Live Gold [source, Xbox.com]

  • Runs from 6/10/13 until 12/31/13
    • Games are released the 1st and 16th
    • Each game has a 15-day window to download it.
      • Once you've downloaded the game, it's yours for life.

      [*]13 Xbox 360 games total

      [*]Games are chosen by Xbox team

3. Xbox Live Servers [source, ArsTechnica.com]

  • Over 300,000 servers will be running this year for Xbox One.
    • Their specific use is for "latency-insensitive computation" in Xbox One games.
      • Lag is avoided because it will not compute things which are latency sensitive, such as:
        • Animations in shooter
        • Shots in a game
        • Reaction to collisions

        [*]It will compute things that are latency-insensitive, such as:

        • Lighting
        • Volumetric fog
        • Physics modeling
        • Fluid dynamics
        • Cloth motion

        [*]Computations are handled upfront by cloud servers while adding no lag to gameplay.

        [*]Essentially for seamless experience, Xbox will handle intro computations, Cloud catches up, and then takes over

        [*]"This is never going to work because everyones internet can go out eventually!"

        • While you are connected, the cloud will do it's job. If your internet goes out, and it always does, "the game is going to handle that intelligently"
        • Description of intelligent handling to come soon

      [*]"A rule of thumb we like to use is that for ever Xbox One available in your living room, we'll have three of those devices in the cloud"

4. Start Playing Immediately After Installation Begins [source,Xbox.com]

  • Games install in the background while you play them.

5. Auto-resume for Games [source, Xbox.com]

  • Pause game at any time on your console; you can then:
    • Pick up where you left off on another console.
    • Watch movies or television, and come back to where you left off later.

6. Living Games (Persistent Worlds) [source, Xbox.com], [source,Xbox.com]

  • Worlds will continue to change/update while you're offline.
  • Game worlds stay in sync with the real world (sports, racing, fighting, etc.).

7. Xbox One SmartMatch [source, Major Nelson's Blog]

  • Gives you the ability to find matches for games in the background.
  • Xbox lets you do anything until your match is ready.
  • Xbox games will show you "typical wait times" for other Xbox games.
  • You can choose in-depth SmartMatch options such as "search by DLC".
  • Game titles can allow SmartMatch to sort by specific attributes such as (but not limited to) specific skills, age, or language.

8. Reputation [source, Major Nelson's Blog]

  • "Survey" style feedback system was removed and replaced with more advanced feedback system.
  • Feedback is direct to the player, even muting or blocking is taken into account.
  • All feedback is calculated by the Reputation service to evaluate a player's social reputation.
  • Just like insurance, the longer you go without causing trouble the better your Reputation will be.
  • Green is good, you don't want to get the "Avoid Me" Reputation.
  • Your social Reputation can easily be seen on your Gamercard.
  • SmartMatch can work to match bad players with other bad players if their Reputation is low enough.
  • Microsoft will issue you alerts as you move down in Reputation rank (Good, Needs Improvement, Avoid Me).

9. Achievements [source, Major Nelson's Blog]

  • Along with Gamerscore, players can now unlock digital artwork, characters, and stats through achievements.
  • Applications and media can now take advantage of awarding console users achievments (will not affect Gamerscore).
  • Achievements and Challenges:
    • There are now challenges, in addition to achievements.
    • Achievements are not changing, will remain the same.
    • Challenges are opportunities that can come and go; They can be a goal or reward.
    • Challenges can be used to unlock things during a specific time.
    • Similarities:
      • You can unlock them and win their rewards.
      • Once unlocked, they are saved to your achievement history.
      • They each have an icon to visualize the cool thing you did.
      • They often are associated with a Game DVR capture to show your friends that you are better than they are.
      • Developers can release more of them after the game’s initial release (more on that in a bit).

      [*]Differences:

      • Challenges are time based. As just noted, challenges are only available for a certain period of time. Only your activity during that timeframe will count toward unlocking the challenge. Achievements do not expire, so you can unlock them at your leisure.
      • Challenges do not give out Gamerscore. We want everyone to have the same shot at increasing their Gamerscore to its highest potential. Since challenges are intentionally temporary (an opportunity) and achievements never expire (a promise), only achievements may offer Gamerscore as a reward.
      • Challenges may cross titles, but achievements cannot. Achievements cannot be shared across titles whereas challenges are allowed to span multiple titles.
      • Challenges can be unlocked by the community. Community challenges are typically goals that exceed what a lone player can accomplish in the given period of time. Imagine, for example, a game releases a headshot weekend challenge that requires players to cumulatively headshot 1 million baddies in a 3 day period. And every person who participates and meets the challenge’s goals gets the unlock on his or her achievement history and reaps its reward.

      [*]Achievements run on the cloud, allowing these features:

      • Allows Developers to run challenges across all players of a game simultaneously.
      • Developers can continue to add achievements after initial game release.
      • Get new achievements without being forced to purchase new content.
      • Lets developers monitor statistics of achievements and can respond with content to the interest of those players.
      • Most importantly, this allows developers to involve the community in the development.

Hardware

 

2. Xbox One Console [source, Xbox.com]

  • Comes with:
    • Xbox One console
    • Kinect sensor
    • Wireless controller
    • HDMI Cable

    [*]"Xbox One's RAM is accessible as a unified chunk".

    • RAM can be controlled and divided up between GPU and CPU dynamically.
      • This allows different games and applications to allocate what's needed, rather than trying to predetermine ahead of time how much RAM should be given to each component (GPU, CPU, Audio).
      • Microsoft doesn't want to make assumptions, assumptions lead to limiting developers from the beginning.

4. Xbox One Kinect

  • Kinect is required to physically be connected to Xbox One.
  • Matt Booty on why Kinect is required:
    • "From a design point of view, we don't see [the Kinect] as something that would be separate from Xbox One itself." Booty implied that the Kinect could have even been built into the Xbox One casing, if not for concerns about players wanting the Kinect and the Xbox One in slightly different places in their living rooms. "It just happens to be in a different plastic housing, and I think that's just because of location."
    • Think of computers, you would never see one without a mouse or keyboard (we're not talking tablets here). The same thing is being done with Kinect, it's an integral part of the Xbox system

    [*]By knowing all Xbox One's have Kinect, developers "are going to find all kinds of new things to do with it because they don’t have to worry about it being a unique accessory or something that only a small portion of the user base has"

    [*]They're making the Kinect just as much of a standard as a camera in a phone, or a touchpad on a laptop.

 

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I absolutely love that Xbone is pushing Witcher 3 as hard as they can.

 

But Poland's not even a supported country.

 

 

 

Also, Duro, you're stupid. If you're watching some famous guy selling video games, who punches out everyone who is a fan of him that buys a game from him, you don't go up to him to buy a game and think 'well, this doesn't effect me because my brain is in my ass.' You go on the internet and complain about how he's a douchebag.

 

And then revel in the fact everyone is agreeing with you for a change of pace.

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I honestly never heard of deals like that. I always went to Gamestop and they were always like "Ok do you want your game new or used? You'll save $5 getting used." That's really as far as I ever went with used games.

 

 

 

Take sandwiches for the journey. :P

 

GameStop/EB Games hasn't been a relevant source of used games for me ever since online classifieds became a thing. Or before that, actually. I've never bought a used game from them. Might happen eventually, though.

 

Hey now, you don't want to hurt your back.

 

I wonder if I could apply for disability due to gaming related injuries. "My fingers are numb! I'm getting butt cramps!"

Edited by Keanushiro
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Yeah I wasn't really buying that in the first place. With the consoles right around the corner, every dev making games has kits so it would be ridiculous to think that every single one of them used computers. This supposed blow is just a misunderstanding with how E3 works and obviously someone jumping to conclusions before they knew what they were talking about.

 

Either way, the more games that get announced for Xbox One, the more of a toss up my decision becomes. I really really really want to play Titanfall and every PS4 "exclusive" that gets announced for Xbox One is making my decision easier. Kingdom Hearts 3 being announced for Xbox One already made me kinda swing my decision around. Just sucks because my entire friends list is thinking PS4. If Sony announces they'll run dedicated servers too then my decision will become harder again, but until then the faults with the Xbox One aren't relevant to me.

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Are you done with deployments? I haven't seen you talk about service in a while so I don't know if you're back or not but I imagine PS4 would be better on deployment since you wouldn't have to worry about kinect camera or online check every 24 hrs. That might not be a big deal for your situation though.
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Yeah my laptop can handle just about anything I throw at it so I'm going to just get a PS4 because everybody I know is going in that direction and just play whatever I can Xbox side on the PC. Sony better deliver on their revamped PSN because I'm kinda done with console p2p. For morality's sake, I should stay away from Xbox One anyways.

 

As for deployments, I only take my laptop so the daily online check wouldn't matter while I was gone.

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I highly doubt you would get banned from online if you missed a day of being hooked up. It doesn't make any sense.

 

Also, PS4 pre-ordered. I considered that an Xbox One wouldn't be 500 dollars. It would be 750 dollars because I lose the money I spent on my peripherals.

Edited by Rachis
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I highly doubt you would get banned from online if you missed a day of being hooked up. It doesn't make any sense.

 

WHAT I REMEMBER THEM SAYING WAS NOT THAT YOU GET BANNED, BUT MORE LIKE UR SHIT LOCKS UNTIL YOU CHECK IN. AT LEAST THAT'S WHAT I REMEMBER FROM THAT PRESENTATION BUT I DIDN'T WATCH IT TOO CLOSELY ADMITTEDLY.

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