Bakuhatsu Pengin Posted March 4, 2014 Report Share Posted March 4, 2014 HERES A QUESTION WHY DA FUCK YOU TRYING TO SPOIL MY GAME DAWG Quote Link to comment Share on other sites More sharing options...
Mom Posted March 4, 2014 Report Share Posted March 4, 2014 (edited) For the love of god there's nothing in there that's spoiling your game. The IGN's behind the scenes footage has more in there that would spoil your game than the QA video. He's talking strictly questions that deal with mechanics for the most part: How's the travel system? How's the movement? How is dual wielding? How is the difficulty? Etc. Edited March 4, 2014 by POSTER X Quote Link to comment Share on other sites More sharing options...
Ataraxis Posted March 4, 2014 Report Share Posted March 4, 2014 I think the travel system sounds great, and I like the apparent thought process behind a lot of the stuff. Even some of the really small details sound neat. He did talk about at least one character a little too much though. He may have no idea what the deal is with it, but you gotta be careful with that shit. Quote Link to comment Share on other sites More sharing options...
Bakuhatsu Pengin Posted March 14, 2014 Report Share Posted March 14, 2014 so far i like demons souls and dark souls more introduction was almost disney tier Quote Link to comment Share on other sites More sharing options...
YUNG MASTERLESS GLENCOUR Posted March 14, 2014 Report Share Posted March 14, 2014 I'm still playing no opinions yet except i like it Quote Link to comment Share on other sites More sharing options...
SUMERIAN BLOOD GOD Posted March 14, 2014 Report Share Posted March 14, 2014 Nob you played like 2 hours of dark souls. Quote Link to comment Share on other sites More sharing options...
YUNG MASTERLESS GLENCOUR Posted March 14, 2014 Report Share Posted March 14, 2014 so ur saying nob is jumping the gun http://www.somethingawful.com/photoshop-phriday/darksouls2-casual-game/1/ very rare link Quote Link to comment Share on other sites More sharing options...
Mom Posted March 14, 2014 Report Share Posted March 14, 2014 I heard it was confirmed that this game is the next kingdom hearts. Quote Link to comment Share on other sites More sharing options...
Bakuhatsu Pengin Posted March 15, 2014 Report Share Posted March 15, 2014 within the first 2 hours i wasnt falcon punched or bodyslammed  GAME IS TRASH its slowly becoming more fun tho especially belfry luna invading Quote Link to comment Share on other sites More sharing options...
Mom Posted March 16, 2014 Report Share Posted March 16, 2014 Map design is very strong so far. Didn't really care for first boss; not as memorable as Taurus Demon and his encounter. Quote Link to comment Share on other sites More sharing options...
Clones Posted March 18, 2014 Report Share Posted March 18, 2014 I beat it yesterday. Quite the journey at times. Quote Link to comment Share on other sites More sharing options...
YUNG MASTERLESS GLENCOUR Posted March 18, 2014 Report Share Posted March 18, 2014 hey clones! Sorry noone is talking in this thread I think almost everyone is talking through other means this time around (acu chat/fb/skype/etc)Â I haven't beaten it yet still working my way through it. Are you playing online? We should play together unless you're too far ahead of me. Add me if you can. Quote Link to comment Share on other sites More sharing options...
Clones Posted March 19, 2014 Report Share Posted March 19, 2014 I'm an Xbox guy whose PS3 is a bit... complicated to reach. I was helping randoms out with some of the bosses as I progressed through the game, nice little soul pick me up if you would. No need to apologize, I really should head onto ACU chat one of these days. Quote Link to comment Share on other sites More sharing options...
YUNG MASTERLESS GLENCOUR Posted March 19, 2014 Report Share Posted March 19, 2014 I hardly ever go into it, I'm on fb/gchat mainly everyone else here is in there tho for sure Quote Link to comment Share on other sites More sharing options...
Bakuhatsu Pengin Posted March 20, 2014 Report Share Posted March 20, 2014 acuchat is either dead or wont stfu i just talked to the old dragon guy and then i wasted a bunch of time switching from a quality build to a hex build and getting the gear for that (SL127) Quote Link to comment Share on other sites More sharing options...
Nomrah Posted March 20, 2014 Report Share Posted March 20, 2014 (edited) It's all I've been doing with what little free time I have ever since I got it last week. It's also my first souls game, and I am really liking it. Basically it's a culmination of all the things I've grown to love from some of my all-time favorite games, combining elements from each one. I feel a lot of Symphony of the Night (one of my most played games), it's pretty much like a really good post sotn style 3D Castlevania. Also I get my fill of Devil May Cry or Onimusha in the gameplay and difficulty. I love the decisive combat, learning patterns and timing, the enemies and bosses are all great, and of course all of the equipment and locations, and I love the non-linear elements in exploration. Can't wait to get into the pvp side of things, just working through the game atm. Also a question, I read something about people stopping at a certain level, around 120/150??. I take it that its got to do with encountering players at an ideal level for pvp? Edited March 20, 2014 by Nomrah Quote Link to comment Share on other sites More sharing options...
Mom Posted March 20, 2014 Report Share Posted March 20, 2014 120/100 was true for the older souls games, but nobody knows how it's gonna pan out for this game. Nobody even knows how the soul memory will come into play with it either. You can get into the blue sentinals or be a bell tower protector for quick pvp, but it's not exactly ideal. Quote Link to comment Share on other sites More sharing options...
SUMERIAN BLOOD GOD Posted March 20, 2014 Report Share Posted March 20, 2014 PvP soul levels were all about finding an area that forced at least a degree of specialization while still allowing for fully fleshed out builds. If you make it too high then everyone's character is good at everything and if it's too low then you're limiting access to some of the stronger weapons and spells in the game. SL120 was pretty much the sweet spot in Dark Souls. Idk what to think in Dark Souls 2 except I bet it'll be higher. Quote Link to comment Share on other sites More sharing options...
Bakuhatsu Pengin Posted March 20, 2014 Report Share Posted March 20, 2014 130 seems like a good spot to me melee builds can get to 50/50 with 20/20/20 in vgr/end/vit and then toss around points for either more tank or more damage in str/dex 130 is also good for caster builds, since you can hit 60+ in either int or faith for spell requirements, or you can split 30/30 for hex/pyro, all while getting at least 20 in vgr/end/att/str/dex for weapons people are saying 150 because they think adp does things, but it doesnt Quote Link to comment Share on other sites More sharing options...
Mom Posted March 20, 2014 Report Share Posted March 20, 2014 That ring that inflicts damage on the other person when you take a hit is so bitch tier. It's not small damage either it's like 100-150hp per pop. Quote Link to comment Share on other sites More sharing options...
YUNG MASTERLESS GLENCOUR Posted March 20, 2014 Report Share Posted March 20, 2014 Also a question, I read something about people stopping at a certain level, around 120/150??. I take it that its got to do with encountering players at an ideal level for pvp? It's been ~SL120 forever and it's gonna be the same this game probably unless ADP does something, then its going up to ~150 prolly. That's my projection anyways. I think ADP either is a worthless stat or AGI is bugged currently. It says it affects evasion but it doesn't seem to do shit. That ring that inflicts damage on the other person when you take a hit is so bitch tier. It's not small damage either it's like 100-150hp per pop. Thorn ring +2! Man everyone is gonna have to use that lol it's too good and it mercs fast weapon users 70% counter hahahahah Now when you perfect someone and they say it was luck you can say "yeah it pretty much was!" Quote Link to comment Share on other sites More sharing options...
Nomrah Posted March 21, 2014 Report Share Posted March 21, 2014 (edited) This ADP thing is a real bummer, here I was pumping ADP (it's at 29 right now) thinking I was making some agile Dante badass. Never imagined they would release the game allowing you to waste points in a bogus or severely underwhelming stat. Although nob said there was respecs, that's good. Also the game updated when I turned it on today, curious as to what that might entail. EDIT: As far as details on ADP, I've seen the animation test comparing 3 ADP to 20 making your actions the slightest bit faster, but that doesn't confirm anything regarding possibly more invincibility frames during rolls. You can tell I want the stat to matter haha. Edited March 21, 2014 by Nomrah Quote Link to comment Share on other sites More sharing options...
Bakuhatsu Pengin Posted March 21, 2014 Report Share Posted March 21, 2014 it was just a fix to summon signs and the fix actually messed up summon signs Quote Link to comment Share on other sites More sharing options...
SUMERIAN BLOOD GOD Posted March 21, 2014 Report Share Posted March 21, 2014 elaborate. Also, nom, dark souls had a worthless stat too: resistance. It basically was an even worse adaptability. Quote Link to comment Share on other sites More sharing options...
Rachis Posted March 21, 2014 Report Share Posted March 21, 2014 (edited) Apparently, you need to invest heavily into Adaptability for it to do anything. So the 3 to 20 comparison video may be useless. I've found multiple sources that the scaling for Adaptability does not match other stats; that you get more as you invest more. I don't see a reason to not believe it considering the game tells you what you're getting. The magic number seems to be 38. Either way, raising the PvP SL is going to allow guys to completely bypass Adaptability if they so choose and they'll be incredibly strong because their characters can use whatever they want. I think it's best if the community just ignores this stat. Having an extra 30+ levels to play with that potentially don't have to go into Adaptability is going to be dangerous. 130 seems perfectly reasonable to me with the addition of Vitality and the relationship Dark and Pyro has with the Faith/Intelligence stats. Edited March 21, 2014 by Rachis Quote Link to comment Share on other sites More sharing options...
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